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|
// This is an open source non-commercial project. Dear PVS-Studio, please check
// it. PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
/*
* Code for menus. Used for the GUI and 'wildmenu'.
* GUI/Motif support by Robert Webb
*/
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include "nvim/vim.h"
#include "nvim/ascii.h"
#include "nvim/menu.h"
#include "nvim/charset.h"
#include "nvim/cursor.h"
#include "nvim/eval.h"
#include "nvim/ex_docmd.h"
#include "nvim/getchar.h"
#include "nvim/memory.h"
#include "nvim/message.h"
#include "nvim/misc1.h"
#include "nvim/keymap.h"
#include "nvim/garray.h"
#include "nvim/state.h"
#include "nvim/strings.h"
#include "nvim/ui.h"
#include "nvim/eval/typval.h"
#define MENUDEPTH 10 /* maximum depth of menus */
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "menu.c.generated.h"
#endif
/// The character for each menu mode
static char_u menu_mode_chars[] = { 'n', 'v', 's', 'o', 'i', 'c', 't' };
static char_u e_notsubmenu[] = N_(
"E327: Part of menu-item path is not sub-menu");
static char_u e_othermode[] = N_("E328: Menu only exists in another mode");
static char_u e_nomenu[] = N_("E329: No menu \"%s\"");
/// Do the :menu command and relatives.
/// @param eap Ex command arguments
void
ex_menu(exarg_T *eap)
{
char_u *menu_path;
int modes;
char_u *map_to; // command mapped to the menu entry
int noremap;
bool silent = false;
int unmenu;
char_u *map_buf;
char_u *arg;
char_u *p;
int i;
long pri_tab[MENUDEPTH + 1];
TriState enable = kNone; // kTrue for "menu enable",
// kFalse for "menu disable
vimmenu_T menuarg;
modes = get_menu_cmd_modes(eap->cmd, eap->forceit, &noremap, &unmenu);
arg = eap->arg;
for (;; ) {
if (STRNCMP(arg, "<script>", 8) == 0) {
noremap = REMAP_SCRIPT;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<silent>", 8) == 0) {
silent = true;
arg = skipwhite(arg + 8);
continue;
}
if (STRNCMP(arg, "<special>", 9) == 0) {
// Ignore obsolete "<special>" modifier.
arg = skipwhite(arg + 9);
continue;
}
break;
}
// Locate an optional "icon=filename" argument
// TODO(nvim): Currently this is only parsed. Should expose it to UIs.
if (STRNCMP(arg, "icon=", 5) == 0) {
arg += 5;
while (*arg != NUL && *arg != ' ') {
if (*arg == '\\')
STRMOVE(arg, arg + 1);
MB_PTR_ADV(arg);
}
if (*arg != NUL) {
*arg++ = NUL;
arg = skipwhite(arg);
}
}
// Fill in the priority table.
for (p = arg; *p; p++) {
if (!ascii_isdigit(*p) && *p != '.') {
break;
}
}
if (ascii_iswhite(*p)) {
for (i = 0; i < MENUDEPTH && !ascii_iswhite(*arg); ++i) {
pri_tab[i] = getdigits_long(&arg);
if (pri_tab[i] == 0)
pri_tab[i] = 500;
if (*arg == '.')
++arg;
}
arg = skipwhite(arg);
} else if (eap->addr_count && eap->line2 != 0) {
pri_tab[0] = eap->line2;
i = 1;
} else
i = 0;
while (i < MENUDEPTH)
pri_tab[i++] = 500;
pri_tab[MENUDEPTH] = -1; /* mark end of the table */
/*
* Check for "disable" or "enable" argument.
*/
if (STRNCMP(arg, "enable", 6) == 0 && ascii_iswhite(arg[6])) {
enable = kTrue;
arg = skipwhite(arg + 6);
} else if (STRNCMP(arg, "disable", 7) == 0 && ascii_iswhite(arg[7])) {
enable = kFalse;
arg = skipwhite(arg + 7);
}
/*
* If there is no argument, display all menus.
*/
if (*arg == NUL) {
show_menus(arg, modes);
return;
}
menu_path = arg;
if (*menu_path == '.') {
EMSG2(_(e_invarg2), menu_path);
goto theend;
}
map_to = menu_translate_tab_and_shift(arg);
/*
* If there is only a menu name, display menus with that name.
*/
if (*map_to == NUL && !unmenu && enable == kNone) {
show_menus(menu_path, modes);
goto theend;
} else if (*map_to != NUL && (unmenu || enable != kNone)) {
EMSG(_(e_trailing));
goto theend;
}
if (enable != kNone) {
// Change sensitivity of the menu.
// For the PopUp menu, remove a menu for each mode separately.
// Careful: menu_nable_recurse() changes menu_path.
if (STRCMP(menu_path, "*") == 0) { // meaning: do all menus
menu_path = (char_u *)"";
}
if (menu_is_popup(menu_path)) {
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i)) {
p = popup_mode_name(menu_path, i);
menu_nable_recurse(root_menu, p, MENU_ALL_MODES, enable);
xfree(p);
}
}
menu_nable_recurse(root_menu, menu_path, modes, enable);
} else if (unmenu) {
/*
* Delete menu(s).
*/
if (STRCMP(menu_path, "*") == 0) /* meaning: remove all menus */
menu_path = (char_u *)"";
/*
* For the PopUp menu, remove a menu for each mode separately.
*/
if (menu_is_popup(menu_path)) {
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i)) {
p = popup_mode_name(menu_path, i);
remove_menu(&root_menu, p, MENU_ALL_MODES, TRUE);
xfree(p);
}
}
/* Careful: remove_menu() changes menu_path */
remove_menu(&root_menu, menu_path, modes, FALSE);
} else {
/*
* Add menu(s).
* Replace special key codes.
*/
if (STRICMP(map_to, "<nop>") == 0) { /* "<Nop>" means nothing */
map_to = (char_u *)"";
map_buf = NULL;
} else if (modes & MENU_TIP_MODE) {
map_buf = NULL; // Menu tips are plain text.
} else {
map_to = replace_termcodes(map_to, STRLEN(map_to), &map_buf, false, true,
true, CPO_TO_CPO_FLAGS);
}
menuarg.modes = modes;
menuarg.noremap[0] = noremap;
menuarg.silent[0] = silent;
add_menu_path(menu_path, &menuarg, pri_tab, map_to);
/*
* For the PopUp menu, add a menu for each mode separately.
*/
if (menu_is_popup(menu_path)) {
for (i = 0; i < MENU_INDEX_TIP; ++i)
if (modes & (1 << i)) {
p = popup_mode_name(menu_path, i);
// Include all modes, to make ":amenu" work
menuarg.modes = modes;
add_menu_path(p, &menuarg, pri_tab, map_to);
xfree(p);
}
}
xfree(map_buf);
}
ui_call_update_menu();
theend:
;
}
/// Add the menu with the given name to the menu hierarchy
///
/// @param[out] menuarg menu entry
/// @param[] pri_tab priority table
/// @param[in] call_data Right hand side command
static int
add_menu_path(
const char_u *const menu_path,
vimmenu_T *menuarg,
const long *const pri_tab,
const char_u *const call_data
)
{
char_u *path_name;
int modes = menuarg->modes;
vimmenu_T **menup;
vimmenu_T *menu = NULL;
vimmenu_T *parent;
vimmenu_T **lower_pri;
char_u *p;
char_u *name;
char_u *dname;
char_u *next_name;
char_u c;
char_u d;
int i;
int pri_idx = 0;
int old_modes = 0;
int amenu;
char_u *en_name;
char_u *map_to = NULL;
/* Make a copy so we can stuff around with it, since it could be const */
path_name = vim_strsave(menu_path);
menup = &root_menu;
parent = NULL;
name = path_name;
while (*name) {
/* Get name of this element in the menu hierarchy, and the simplified
* name (without mnemonic and accelerator text). */
next_name = menu_name_skip(name);
map_to = menutrans_lookup(name, (int)STRLEN(name));
if (map_to != NULL) {
en_name = name;
name = map_to;
} else {
en_name = NULL;
}
dname = menu_text(name, NULL, NULL);
if (*dname == NUL) {
/* Only a mnemonic or accelerator is not valid. */
EMSG(_("E792: Empty menu name"));
goto erret;
}
/* See if it's already there */
lower_pri = menup;
menu = *menup;
while (menu != NULL) {
if (menu_name_equal(name, menu) || menu_name_equal(dname, menu)) {
if (*next_name == NUL && menu->children != NULL) {
if (!sys_menu) {
EMSG(_("E330: Menu path must not lead to a sub-menu"));
}
goto erret;
}
if (*next_name != NUL && menu->children == NULL) {
if (!sys_menu) {
EMSG(_(e_notsubmenu));
}
goto erret;
}
break;
}
menup = &menu->next;
/* Count menus, to find where this one needs to be inserted.
* Ignore menus that are not in the menubar (PopUp and Toolbar) */
if (parent != NULL || menu_is_menubar(menu->name)) {
if (menu->priority <= pri_tab[pri_idx]) {
lower_pri = menup;
}
}
menu = menu->next;
}
if (menu == NULL) {
if (*next_name == NUL && parent == NULL) {
EMSG(_("E331: Must not add menu items directly to menu bar"));
goto erret;
}
if (menu_is_separator(dname) && *next_name != NUL) {
EMSG(_("E332: Separator cannot be part of a menu path"));
goto erret;
}
/* Not already there, so lets add it */
menu = xcalloc(1, sizeof(vimmenu_T));
menu->modes = modes;
menu->enabled = MENU_ALL_MODES;
menu->name = vim_strsave(name);
// separate mnemonic and accelerator text from actual menu name
menu->dname = menu_text(name, &menu->mnemonic, &menu->actext);
if (en_name != NULL) {
menu->en_name = vim_strsave(en_name);
menu->en_dname = menu_text(en_name, NULL, NULL);
} else {
menu->en_name = NULL;
menu->en_dname = NULL;
}
menu->priority = pri_tab[pri_idx];
menu->parent = parent;
// Add after menu that has lower priority.
menu->next = *lower_pri;
*lower_pri = menu;
old_modes = 0;
} else {
old_modes = menu->modes;
/*
* If this menu option was previously only available in other
* modes, then make sure it's available for this one now
* Also enable a menu when it's created or changed.
*/
{
menu->modes |= modes;
menu->enabled |= modes;
}
}
menup = &menu->children;
parent = menu;
name = next_name;
xfree(dname);
dname = NULL;
if (pri_tab[pri_idx + 1] != -1) {
pri_idx++;
}
}
xfree(path_name);
/*
* Only add system menu items which have not been defined yet.
* First check if this was an ":amenu".
*/
amenu = ((modes & (MENU_NORMAL_MODE | MENU_INSERT_MODE)) ==
(MENU_NORMAL_MODE | MENU_INSERT_MODE));
if (sys_menu)
modes &= ~old_modes;
if (menu != NULL && modes) {
p = (call_data == NULL) ? NULL : vim_strsave(call_data);
/* loop over all modes, may add more than one */
for (i = 0; i < MENU_MODES; ++i) {
if (modes & (1 << i)) {
/* free any old menu */
free_menu_string(menu, i);
// For "amenu", may insert an extra character.
// Don't do this for "<Nop>".
c = 0;
d = 0;
if (amenu && call_data != NULL && *call_data != NUL) {
switch (1 << i) {
case MENU_VISUAL_MODE:
case MENU_SELECT_MODE:
case MENU_OP_PENDING_MODE:
case MENU_CMDLINE_MODE:
c = Ctrl_C;
break;
case MENU_INSERT_MODE:
c = Ctrl_BSL;
d = Ctrl_O;
break;
}
}
if (c != 0) {
menu->strings[i] = xmalloc(STRLEN(call_data) + 5 );
menu->strings[i][0] = c;
if (d == 0) {
STRCPY(menu->strings[i] + 1, call_data);
} else {
menu->strings[i][1] = d;
STRCPY(menu->strings[i] + 2, call_data);
}
if (c == Ctrl_C) {
int len = (int)STRLEN(menu->strings[i]);
/* Append CTRL-\ CTRL-G to obey 'insertmode'. */
menu->strings[i][len] = Ctrl_BSL;
menu->strings[i][len + 1] = Ctrl_G;
menu->strings[i][len + 2] = NUL;
}
} else {
menu->strings[i] = p;
}
menu->noremap[i] = menuarg->noremap[0];
menu->silent[i] = menuarg->silent[0];
}
}
}
return OK;
erret:
xfree(path_name);
xfree(dname);
/* Delete any empty submenu we added before discovering the error. Repeat
* for higher levels. */
while (parent != NULL && parent->children == NULL) {
if (parent->parent == NULL)
menup = &root_menu;
else
menup = &parent->parent->children;
for (; *menup != NULL && *menup != parent; menup = &((*menup)->next))
;
if (*menup == NULL) /* safety check */
break;
parent = parent->parent;
free_menu(menup);
}
return FAIL;
}
/*
* Set the (sub)menu with the given name to enabled or disabled.
* Called recursively.
*/
static int menu_nable_recurse(vimmenu_T *menu, char_u *name, int modes, int enable)
{
char_u *p;
if (menu == NULL)
return OK; /* Got to bottom of hierarchy */
/* Get name of this element in the menu hierarchy */
p = menu_name_skip(name);
/* Find the menu */
while (menu != NULL) {
if (*name == NUL || *name == '*' || menu_name_equal(name, menu)) {
if (*p != NUL) {
if (menu->children == NULL) {
EMSG(_(e_notsubmenu));
return FAIL;
}
if (menu_nable_recurse(menu->children, p, modes, enable)
== FAIL)
return FAIL;
} else if (enable)
menu->enabled |= modes;
else
menu->enabled &= ~modes;
/*
* When name is empty, we are doing all menu items for the given
* modes, so keep looping, otherwise we are just doing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL && *name != '*')
break;
}
menu = menu->next;
}
if (*name != NUL && *name != '*' && menu == NULL) {
EMSG2(_(e_nomenu), name);
return FAIL;
}
return OK;
}
/*
* Remove the (sub)menu with the given name from the menu hierarchy
* Called recursively.
*/
static int
remove_menu (
vimmenu_T **menup,
char_u *name,
int modes,
bool silent /* don't give error messages */
)
{
vimmenu_T *menu;
vimmenu_T *child;
char_u *p;
if (*menup == NULL)
return OK; /* Got to bottom of hierarchy */
/* Get name of this element in the menu hierarchy */
p = menu_name_skip(name);
/* Find the menu */
while ((menu = *menup) != NULL) {
if (*name == NUL || menu_name_equal(name, menu)) {
if (*p != NUL && menu->children == NULL) {
if (!silent)
EMSG(_(e_notsubmenu));
return FAIL;
}
if ((menu->modes & modes) != 0x0) {
if (remove_menu(&menu->children, p, modes, silent) == FAIL)
return FAIL;
} else if (*name != NUL) {
if (!silent)
EMSG(_(e_othermode));
return FAIL;
}
/*
* When name is empty, we are removing all menu items for the given
* modes, so keep looping, otherwise we are just removing the named
* menu item (which has been found) so break here.
*/
if (*name != NUL)
break;
/* Remove the menu item for the given mode[s]. If the menu item
* is no longer valid in ANY mode, delete it */
menu->modes &= ~modes;
if (modes & MENU_TIP_MODE)
free_menu_string(menu, MENU_INDEX_TIP);
if ((menu->modes & MENU_ALL_MODES) == 0)
free_menu(menup);
else
menup = &menu->next;
} else
menup = &menu->next;
}
if (*name != NUL) {
if (menu == NULL) {
if (!silent)
EMSG2(_(e_nomenu), name);
return FAIL;
}
/* Recalculate modes for menu based on the new updated children */
menu->modes &= ~modes;
child = menu->children;
for (; child != NULL; child = child->next)
menu->modes |= child->modes;
if (modes & MENU_TIP_MODE) {
free_menu_string(menu, MENU_INDEX_TIP);
}
if ((menu->modes & MENU_ALL_MODES) == 0) {
/* The menu item is no longer valid in ANY mode, so delete it */
*menup = menu;
free_menu(menup);
}
}
return OK;
}
/*
* Free the given menu structure and remove it from the linked list.
*/
static void free_menu(vimmenu_T **menup)
{
int i;
vimmenu_T *menu;
menu = *menup;
/* Don't change *menup until after calling gui_mch_destroy_menu(). The
* MacOS code needs the original structure to properly delete the menu. */
*menup = menu->next;
xfree(menu->name);
xfree(menu->dname);
xfree(menu->en_name);
xfree(menu->en_dname);
xfree(menu->actext);
for (i = 0; i < MENU_MODES; i++)
free_menu_string(menu, i);
xfree(menu);
}
/*
* Free the menu->string with the given index.
*/
static void free_menu_string(vimmenu_T *menu, int idx)
{
int count = 0;
int i;
for (i = 0; i < MENU_MODES; i++)
if (menu->strings[i] == menu->strings[idx])
count++;
if (count == 1)
xfree(menu->strings[idx]);
menu->strings[idx] = NULL;
}
/// Export menus
///
/// @param[in] menu if null, starts from root_menu
/// @param modes, a choice of \ref MENU_MODES
/// @return a dict with name/commands
/// @see menu_get
static dict_T *menu_get_recursive(const vimmenu_T *menu, int modes)
{
dict_T *dict;
if (!menu || (menu->modes & modes) == 0x0) {
return NULL;
}
dict = tv_dict_alloc();
tv_dict_add_str(dict, S_LEN("name"), (char *)menu->dname);
tv_dict_add_nr(dict, S_LEN("priority"), (int)menu->priority);
tv_dict_add_nr(dict, S_LEN("hidden"), menu_is_hidden(menu->dname));
if (menu->mnemonic) {
char buf[MB_MAXCHAR + 1] = { 0 }; // > max value of utf8_char2bytes
utf_char2bytes(menu->mnemonic, (char_u *)buf);
tv_dict_add_str(dict, S_LEN("shortcut"), buf);
}
if (menu->actext) {
tv_dict_add_str(dict, S_LEN("actext"), (char *)menu->actext);
}
if (menu->modes & MENU_TIP_MODE && menu->strings[MENU_INDEX_TIP]) {
tv_dict_add_str(dict, S_LEN("tooltip"),
(char *)menu->strings[MENU_INDEX_TIP]);
}
if (!menu->children) {
// leaf menu
dict_T *commands = tv_dict_alloc();
tv_dict_add_dict(dict, S_LEN("mappings"), commands);
for (int bit = 0; bit < MENU_MODES; bit++) {
if ((menu->modes & modes & (1 << bit)) != 0) {
dict_T *impl = tv_dict_alloc();
tv_dict_add_allocated_str(impl, S_LEN("rhs"),
str2special_save((char *)menu->strings[bit],
false, false));
tv_dict_add_nr(impl, S_LEN("silent"), menu->silent[bit]);
tv_dict_add_nr(impl, S_LEN("enabled"),
(menu->enabled & (1 << bit)) ? 1 : 0);
tv_dict_add_nr(impl, S_LEN("noremap"),
(menu->noremap[bit] & REMAP_NONE) ? 1 : 0);
tv_dict_add_nr(impl, S_LEN("sid"),
(menu->noremap[bit] & REMAP_SCRIPT) ? 1 : 0);
tv_dict_add_dict(commands, (char *)&menu_mode_chars[bit], 1, impl);
}
}
} else {
// visit recursively all children
list_T *const children_list = tv_list_alloc(kListLenMayKnow);
for (menu = menu->children; menu != NULL; menu = menu->next) {
dict_T *dic = menu_get_recursive(menu, modes);
if (tv_dict_len(dict) > 0) {
tv_list_append_dict(children_list, dic);
}
}
tv_dict_add_list(dict, S_LEN("submenus"), children_list);
}
return dict;
}
/// Export menus matching path \p path_name
///
/// @param path_name
/// @param modes supported modes, see \ref MENU_MODES
/// @param[in,out] list must be allocated
/// @return false if could not find path_name
bool menu_get(char_u *const path_name, int modes, list_T *list)
{
vimmenu_T *menu;
menu = find_menu(root_menu, path_name, modes);
if (!menu) {
return false;
}
for (; menu != NULL; menu = menu->next) {
dict_T *dict = menu_get_recursive(menu, modes);
if (dict && tv_dict_len(dict) > 0) {
tv_list_append_dict(list, dict);
}
}
return true;
}
/// Find menu matching required name and modes
///
/// @param menu top menu to start looking from
/// @param name path towards the menu
/// @return menu if \p name is null, found menu or NULL
vimmenu_T *
find_menu(vimmenu_T *menu, char_u * name, int modes)
{
char_u *p;
while (*name) {
p = menu_name_skip(name);
while (menu != NULL) {
if (menu_name_equal(name, menu)) {
/* Found menu */
if (*p != NUL && menu->children == NULL) {
EMSG(_(e_notsubmenu));
return NULL;
} else if ((menu->modes & modes) == 0x0) {
EMSG(_(e_othermode));
return NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL) {
EMSG2(_(e_nomenu), name);
return NULL;
}
name = p;
menu = menu->children;
}
return menu;
}
/// Show the mapping associated with a menu item or hierarchy in a sub-menu.
static int show_menus(char_u *const path_name, int modes)
{
vimmenu_T *menu;
// First, find the (sub)menu with the given name
menu = find_menu(root_menu, path_name, modes);
if (!menu) {
return FAIL;
}
/* Now we have found the matching menu, and we list the mappings */
/* Highlight title */
MSG_PUTS_TITLE(_("\n--- Menus ---"));
show_menus_recursive(menu->parent, modes, 0);
return OK;
}
/// Recursively show the mappings associated with the menus under the given one
static void show_menus_recursive(vimmenu_T *menu, int modes, int depth)
{
int i;
int bit;
if (menu != NULL && (menu->modes & modes) == 0x0)
return;
if (menu != NULL) {
msg_putchar('\n');
if (got_int) /* "q" hit for "--more--" */
return;
for (i = 0; i < depth; i++)
MSG_PUTS(" ");
if (menu->priority) {
msg_outnum((long)menu->priority);
MSG_PUTS(" ");
}
// Same highlighting as for directories!?
msg_outtrans_attr(menu->name, HL_ATTR(HLF_D));
}
if (menu != NULL && menu->children == NULL) {
for (bit = 0; bit < MENU_MODES; bit++)
if ((menu->modes & modes & (1 << bit)) != 0) {
msg_putchar('\n');
if (got_int) /* "q" hit for "--more--" */
return;
for (i = 0; i < depth + 2; i++)
MSG_PUTS(" ");
msg_putchar(menu_mode_chars[bit]);
if (menu->noremap[bit] == REMAP_NONE)
msg_putchar('*');
else if (menu->noremap[bit] == REMAP_SCRIPT)
msg_putchar('&');
else
msg_putchar(' ');
if (menu->silent[bit])
msg_putchar('s');
else
msg_putchar(' ');
if ((menu->modes & menu->enabled & (1 << bit)) == 0)
msg_putchar('-');
else
msg_putchar(' ');
MSG_PUTS(" ");
if (*menu->strings[bit] == NUL) {
msg_puts_attr("<Nop>", HL_ATTR(HLF_8));
} else {
msg_outtrans_special(menu->strings[bit], false);
}
}
} else {
if (menu == NULL) {
menu = root_menu;
depth--;
} else
menu = menu->children;
/* recursively show all children. Skip PopUp[nvoci]. */
for (; menu != NULL && !got_int; menu = menu->next)
if (!menu_is_hidden(menu->dname))
show_menus_recursive(menu, modes, depth + 1);
}
}
/*
* Used when expanding menu names.
*/
static vimmenu_T *expand_menu = NULL;
static int expand_modes = 0x0;
static int expand_emenu; /* TRUE for ":emenu" command */
/*
* Work out what to complete when doing command line completion of menu names.
*/
char_u *set_context_in_menu_cmd(expand_T *xp, char_u *cmd, char_u *arg, int forceit)
{
char_u *after_dot;
char_u *p;
char_u *path_name = NULL;
char_u *name;
int unmenu;
vimmenu_T *menu;
int expand_menus;
xp->xp_context = EXPAND_UNSUCCESSFUL;
/* Check for priority numbers, enable and disable */
for (p = arg; *p; ++p)
if (!ascii_isdigit(*p) && *p != '.')
break;
if (!ascii_iswhite(*p)) {
if (STRNCMP(arg, "enable", 6) == 0
&& (arg[6] == NUL || ascii_iswhite(arg[6])))
p = arg + 6;
else if (STRNCMP(arg, "disable", 7) == 0
&& (arg[7] == NUL || ascii_iswhite(arg[7])))
p = arg + 7;
else
p = arg;
}
while (*p != NUL && ascii_iswhite(*p))
++p;
arg = after_dot = p;
for (; *p && !ascii_iswhite(*p); ++p) {
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
p++;
else if (*p == '.')
after_dot = p + 1;
}
// ":popup" only uses menues, not entries
expand_menus = !((*cmd == 't' && cmd[1] == 'e') || *cmd == 'p');
expand_emenu = (*cmd == 'e');
if (expand_menus && ascii_iswhite(*p))
return NULL; /* TODO: check for next command? */
if (*p == NUL) { /* Complete the menu name */
/*
* With :unmenu, you only want to match menus for the appropriate mode.
* With :menu though you might want to add a menu with the same name as
* one in another mode, so match menus from other modes too.
*/
expand_modes = get_menu_cmd_modes(cmd, forceit, NULL, &unmenu);
if (!unmenu)
expand_modes = MENU_ALL_MODES;
menu = root_menu;
if (after_dot > arg) {
size_t path_len = (size_t) (after_dot - arg);
path_name = xmalloc(path_len);
STRLCPY(path_name, arg, path_len);
}
name = path_name;
while (name != NULL && *name) {
p = menu_name_skip(name);
while (menu != NULL) {
if (menu_name_equal(name, menu)) {
/* Found menu */
if ((*p != NUL && menu->children == NULL)
|| ((menu->modes & expand_modes) == 0x0)) {
/*
* Menu path continues, but we have reached a leaf.
* Or menu exists only in another mode.
*/
xfree(path_name);
return NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL) {
/* No menu found with the name we were looking for */
xfree(path_name);
return NULL;
}
name = p;
menu = menu->children;
}
xfree(path_name);
xp->xp_context = expand_menus ? EXPAND_MENUNAMES : EXPAND_MENUS;
xp->xp_pattern = after_dot;
expand_menu = menu;
} else /* We're in the mapping part */
xp->xp_context = EXPAND_NOTHING;
return NULL;
}
/*
* Function given to ExpandGeneric() to obtain the list of (sub)menus (not
* entries).
*/
char_u *get_menu_name(expand_T *xp, int idx)
{
static vimmenu_T *menu = NULL;
char_u *str;
static int should_advance = FALSE;
if (idx == 0) { /* first call: start at first item */
menu = expand_menu;
should_advance = FALSE;
}
/* Skip PopUp[nvoci]. */
while (menu != NULL && (menu_is_hidden(menu->dname)
|| menu_is_separator(menu->dname)
|| menu->children == NULL))
menu = menu->next;
if (menu == NULL) /* at end of linked list */
return NULL;
if (menu->modes & expand_modes)
if (should_advance)
str = menu->en_dname;
else {
str = menu->dname;
if (menu->en_dname == NULL)
should_advance = TRUE;
}
else
str = (char_u *)"";
if (should_advance)
/* Advance to next menu entry. */
menu = menu->next;
should_advance = !should_advance;
return str;
}
/*
* Function given to ExpandGeneric() to obtain the list of menus and menu
* entries.
*/
char_u *get_menu_names(expand_T *xp, int idx)
{
static vimmenu_T *menu = NULL;
#define TBUFFER_LEN 256
static char_u tbuffer[TBUFFER_LEN]; /*hack*/
char_u *str;
static int should_advance = FALSE;
if (idx == 0) { /* first call: start at first item */
menu = expand_menu;
should_advance = FALSE;
}
/* Skip Browse-style entries, popup menus and separators. */
while (menu != NULL
&& ( menu_is_hidden(menu->dname)
|| (expand_emenu && menu_is_separator(menu->dname))
|| menu->dname[STRLEN(menu->dname) - 1] == '.'
))
menu = menu->next;
if (menu == NULL) /* at end of linked list */
return NULL;
if (menu->modes & expand_modes) {
if (menu->children != NULL) {
if (should_advance)
STRLCPY(tbuffer, menu->en_dname, TBUFFER_LEN - 1);
else {
STRLCPY(tbuffer, menu->dname, TBUFFER_LEN - 1);
if (menu->en_dname == NULL)
should_advance = TRUE;
}
/* hack on menu separators: use a 'magic' char for the separator
* so that '.' in names gets escaped properly */
STRCAT(tbuffer, "\001");
str = tbuffer;
} else {
if (should_advance)
str = menu->en_dname;
else {
str = menu->dname;
if (menu->en_dname == NULL)
should_advance = TRUE;
}
}
} else
str = (char_u *)"";
if (should_advance)
/* Advance to next menu entry. */
menu = menu->next;
should_advance = !should_advance;
return str;
}
/// Skip over this element of the menu path and return the start of the next
/// element. Any \ and ^Vs are removed from the current element.
///
/// @param name may be modified.
/// @return start of the next element
char_u *menu_name_skip(char_u *const name)
{
char_u *p;
for (p = name; *p && *p != '.'; MB_PTR_ADV(p)) {
if (*p == '\\' || *p == Ctrl_V) {
STRMOVE(p, p + 1);
if (*p == NUL)
break;
}
}
if (*p)
*p++ = NUL;
return p;
}
/*
* Return TRUE when "name" matches with menu "menu". The name is compared in
* two ways: raw menu name and menu name without '&'. ignore part after a TAB.
*/
static bool menu_name_equal(const char_u *const name, vimmenu_T *const menu)
{
if (menu->en_name != NULL
&& (menu_namecmp(name, menu->en_name)
|| menu_namecmp(name, menu->en_dname)))
return true;
return menu_namecmp(name, menu->name) || menu_namecmp(name, menu->dname);
}
static bool menu_namecmp(const char_u *const name, const char_u *const mname)
{
int i;
for (i = 0; name[i] != NUL && name[i] != TAB; ++i)
if (name[i] != mname[i])
break;
return (name[i] == NUL || name[i] == TAB)
&& (mname[i] == NUL || mname[i] == TAB);
}
/// Returns the \ref MENU_MODES specified by menu command `cmd`.
/// (eg :menu! returns MENU_CMDLINE_MODE | MENU_INSERT_MODE)
///
/// @param[in] cmd string like "nmenu", "vmenu", etc.
/// @param[in] forceit bang (!) was given after the command
/// @param[out] noremap If not NULL, the flag it points to is set according
/// to whether the command is a "nore" command.
/// @param[out] unmenu If not NULL, the flag it points to is set according
/// to whether the command is an "unmenu" command.
int
get_menu_cmd_modes(
const char_u * cmd,
bool forceit,
int *noremap,
int *unmenu
)
{
int modes;
switch (*cmd++) {
case 'v': /* vmenu, vunmenu, vnoremenu */
modes = MENU_VISUAL_MODE | MENU_SELECT_MODE;
break;
case 'x': /* xmenu, xunmenu, xnoremenu */
modes = MENU_VISUAL_MODE;
break;
case 's': /* smenu, sunmenu, snoremenu */
modes = MENU_SELECT_MODE;
break;
case 'o': /* omenu */
modes = MENU_OP_PENDING_MODE;
break;
case 'i': /* imenu */
modes = MENU_INSERT_MODE;
break;
case 't':
modes = MENU_TIP_MODE; /* tmenu */
break;
case 'c': /* cmenu */
modes = MENU_CMDLINE_MODE;
break;
case 'a': /* amenu */
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE | MENU_NORMAL_MODE
| MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
break;
case 'n':
if (*cmd != 'o') { /* nmenu, not noremenu */
modes = MENU_NORMAL_MODE;
break;
}
/* FALLTHROUGH */
default:
cmd--;
if (forceit) {
// menu!!
modes = MENU_INSERT_MODE | MENU_CMDLINE_MODE;
} else {
// menu
modes = MENU_NORMAL_MODE | MENU_VISUAL_MODE | MENU_SELECT_MODE
| MENU_OP_PENDING_MODE;
}
}
if (noremap != NULL)
*noremap = (*cmd == 'n' ? REMAP_NONE : REMAP_YES);
if (unmenu != NULL)
*unmenu = (*cmd == 'u');
return modes;
}
/*
* Modify a menu name starting with "PopUp" to include the mode character.
* Returns the name in allocated memory.
*/
static char_u *popup_mode_name(char_u *name, int idx)
{
size_t len = STRLEN(name);
assert(len >= 4);
char_u *p = vim_strnsave(name, len + 1);
memmove(p + 6, p + 5, len - 4);
p[5] = menu_mode_chars[idx];
return p;
}
/// Duplicate the menu item text and then process to see if a mnemonic key
/// and/or accelerator text has been identified.
///
/// @param str The menu item text.
/// @param[out] mnemonic If non-NULL, *mnemonic is set to the character after
/// the first '&'.
/// @param[out] actext If non-NULL, *actext is set to the text after the first
/// TAB, but only if a TAB was found. Memory pointed to is newly
/// allocated.
///
/// @return a pointer to allocated memory.
static char_u *menu_text(const char_u *str, int *mnemonic, char_u **actext)
FUNC_ATTR_NONNULL_RET FUNC_ATTR_MALLOC FUNC_ATTR_WARN_UNUSED_RESULT
FUNC_ATTR_NONNULL_ARG(1)
{
char_u *p;
char_u *text;
/* Locate accelerator text, after the first TAB */
p = vim_strchr(str, TAB);
if (p != NULL) {
if (actext != NULL)
*actext = vim_strsave(p + 1);
assert(p >= str);
text = vim_strnsave(str, (size_t)(p - str));
} else
text = vim_strsave(str);
/* Find mnemonic characters "&a" and reduce "&&" to "&". */
for (p = text; p != NULL; ) {
p = vim_strchr(p, '&');
if (p != NULL) {
if (p[1] == NUL) /* trailing "&" */
break;
if (mnemonic != NULL && p[1] != '&')
*mnemonic = p[1];
STRMOVE(p, p + 1);
p = p + 1;
}
}
return text;
}
/*
* Return TRUE if "name" can be a menu in the MenuBar.
*/
int menu_is_menubar(char_u *name)
{
return !menu_is_popup(name)
&& !menu_is_toolbar(name)
&& *name != MNU_HIDDEN_CHAR;
}
/*
* Return TRUE if "name" is a popup menu name.
*/
int menu_is_popup(char_u *name)
{
return STRNCMP(name, "PopUp", 5) == 0;
}
/*
* Return TRUE if "name" is a toolbar menu name.
*/
int menu_is_toolbar(char_u *name)
{
return STRNCMP(name, "ToolBar", 7) == 0;
}
/*
* Return TRUE if the name is a menu separator identifier: Starts and ends
* with '-'
*/
int menu_is_separator(char_u *name)
{
return name[0] == '-' && name[STRLEN(name) - 1] == '-';
}
/// True if a popup menu or starts with \ref MNU_HIDDEN_CHAR
///
/// @return true if the menu is hidden
static int menu_is_hidden(char_u *name)
{
return (name[0] == MNU_HIDDEN_CHAR)
|| (menu_is_popup(name) && name[5] != NUL);
}
/*
* Given a menu descriptor, e.g. "File.New", find it in the menu hierarchy and
* execute it.
*/
void ex_emenu(exarg_T *eap)
{
vimmenu_T *menu;
char_u *name;
char_u *saved_name;
char_u *p;
int idx;
char_u *mode;
saved_name = vim_strsave(eap->arg);
menu = root_menu;
name = saved_name;
while (*name) {
/* Find in the menu hierarchy */
p = menu_name_skip(name);
while (menu != NULL) {
if (menu_name_equal(name, menu)) {
if (*p == NUL && menu->children != NULL) {
EMSG(_("E333: Menu path must lead to a menu item"));
menu = NULL;
} else if (*p != NUL && menu->children == NULL) {
EMSG(_(e_notsubmenu));
menu = NULL;
}
break;
}
menu = menu->next;
}
if (menu == NULL || *p == NUL)
break;
menu = menu->children;
name = p;
}
xfree(saved_name);
if (menu == NULL) {
EMSG2(_("E334: Menu not found: %s"), eap->arg);
return;
}
/* Found the menu, so execute.
* Use the Insert mode entry when returning to Insert mode. */
if (((State & INSERT) || restart_edit) && !current_SID) {
mode = (char_u *)"Insert";
idx = MENU_INDEX_INSERT;
} else if (State & CMDLINE) {
mode = (char_u *)"Command";
idx = MENU_INDEX_CMDLINE;
} else if (get_real_state() & VISUAL) {
/* Detect real visual mode -- if we are really in visual mode we
* don't need to do any guesswork to figure out what the selection
* is. Just execute the visual binding for the menu. */
mode = (char_u *)"Visual";
idx = MENU_INDEX_VISUAL;
} else if (eap->addr_count) {
pos_T tpos;
mode = (char_u *)"Visual";
idx = MENU_INDEX_VISUAL;
/* GEDDES: This is not perfect - but it is a
* quick way of detecting whether we are doing this from a
* selection - see if the range matches up with the visual
* select start and end. */
if ((curbuf->b_visual.vi_start.lnum == eap->line1)
&& (curbuf->b_visual.vi_end.lnum) == eap->line2) {
/* Set it up for visual mode - equivalent to gv. */
VIsual_mode = curbuf->b_visual.vi_mode;
tpos = curbuf->b_visual.vi_end;
curwin->w_cursor = curbuf->b_visual.vi_start;
curwin->w_curswant = curbuf->b_visual.vi_curswant;
} else {
/* Set it up for line-wise visual mode */
VIsual_mode = 'V';
curwin->w_cursor.lnum = eap->line1;
curwin->w_cursor.col = 1;
tpos.lnum = eap->line2;
tpos.col = MAXCOL;
tpos.coladd = 0;
}
/* Activate visual mode */
VIsual_active = TRUE;
VIsual_reselect = TRUE;
check_cursor();
VIsual = curwin->w_cursor;
curwin->w_cursor = tpos;
check_cursor();
/* Adjust the cursor to make sure it is in the correct pos
* for exclusive mode */
if (*p_sel == 'e' && gchar_cursor() != NUL)
++curwin->w_cursor.col;
} else {
mode = (char_u *)"Normal";
idx = MENU_INDEX_NORMAL;
}
assert(idx != MENU_INDEX_INVALID);
if (menu->strings[idx] != NULL) {
// When executing a script or function execute the commands right now.
// Otherwise put them in the typeahead buffer.
if (current_SID != 0) {
exec_normal_cmd(menu->strings[idx], menu->noremap[idx],
menu->silent[idx]);
} else {
ins_typebuf(menu->strings[idx], menu->noremap[idx], 0, true,
menu->silent[idx]);
}
} else {
EMSG2(_("E335: Menu not defined for %s mode"), mode);
}
}
/*
* Translation of menu names. Just a simple lookup table.
*/
typedef struct {
char_u *from; /* English name */
char_u *from_noamp; /* same, without '&' */
char_u *to; /* translated name */
} menutrans_T;
static garray_T menutrans_ga = GA_EMPTY_INIT_VALUE;
#define FREE_MENUTRANS(mt) \
menutrans_T* _mt = (mt); \
xfree(_mt->from); \
xfree(_mt->from_noamp); \
xfree(_mt->to)
/*
* ":menutrans".
* This function is also defined without the +multi_lang feature, in which
* case the commands are ignored.
*/
void ex_menutranslate(exarg_T *eap)
{
char_u *arg = eap->arg;
char_u *from, *from_noamp, *to;
if (menutrans_ga.ga_itemsize == 0)
ga_init(&menutrans_ga, (int)sizeof(menutrans_T), 5);
/*
* ":menutrans clear": clear all translations.
*/
if (STRNCMP(arg, "clear", 5) == 0 && ends_excmd(*skipwhite(arg + 5))) {
GA_DEEP_CLEAR(&menutrans_ga, menutrans_T, FREE_MENUTRANS);
/* Delete all "menutrans_" global variables. */
del_menutrans_vars();
} else {
/* ":menutrans from to": add translation */
from = arg;
arg = menu_skip_part(arg);
to = skipwhite(arg);
*arg = NUL;
arg = menu_skip_part(to);
if (arg == to)
EMSG(_(e_invarg));
else {
from = vim_strsave(from);
from_noamp = menu_text(from, NULL, NULL);
assert(arg >= to);
to = vim_strnsave(to, (size_t)(arg - to));
menu_translate_tab_and_shift(from);
menu_translate_tab_and_shift(to);
menu_unescape_name(from);
menu_unescape_name(to);
menutrans_T* tp = GA_APPEND_VIA_PTR(menutrans_T, &menutrans_ga);
tp->from = from;
tp->from_noamp = from_noamp;
tp->to = to;
}
}
}
/*
* Find the character just after one part of a menu name.
*/
static char_u *menu_skip_part(char_u *p)
{
while (*p != NUL && *p != '.' && !ascii_iswhite(*p)) {
if ((*p == '\\' || *p == Ctrl_V) && p[1] != NUL)
++p;
++p;
}
return p;
}
/*
* Lookup part of a menu name in the translations.
* Return a pointer to the translation or NULL if not found.
*/
static char_u *menutrans_lookup(char_u *name, int len)
{
menutrans_T *tp = (menutrans_T *)menutrans_ga.ga_data;
char_u *dname;
for (int i = 0; i < menutrans_ga.ga_len; i++) {
if (STRNCMP(name, tp[i].from, len) == 0 && tp[i].from[len] == NUL) {
return tp[i].to;
}
}
/* Now try again while ignoring '&' characters. */
char_u c = name[len];
name[len] = NUL;
dname = menu_text(name, NULL, NULL);
name[len] = c;
for (int i = 0; i < menutrans_ga.ga_len; i++) {
if (STRCMP(dname, tp[i].from_noamp) == 0) {
xfree(dname);
return tp[i].to;
}
}
xfree(dname);
return NULL;
}
/*
* Unescape the name in the translate dictionary table.
*/
static void menu_unescape_name(char_u *name)
{
char_u *p;
for (p = name; *p && *p != '.'; MB_PTR_ADV(p)) {
if (*p == '\\') {
STRMOVE(p, p + 1);
}
}
}
/*
* Isolate the menu name.
* Skip the menu name, and translate <Tab> into a real TAB.
*/
static char_u *menu_translate_tab_and_shift(char_u *arg_start)
{
char_u *arg = arg_start;
while (*arg && !ascii_iswhite(*arg)) {
if ((*arg == '\\' || *arg == Ctrl_V) && arg[1] != NUL)
arg++;
else if (STRNICMP(arg, "<TAB>", 5) == 0) {
*arg = TAB;
STRMOVE(arg + 1, arg + 5);
}
arg++;
}
if (*arg != NUL)
*arg++ = NUL;
arg = skipwhite(arg);
return arg;
}
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