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#pragma once
/// Sign attributes. Used by the screen refresh routines.
typedef struct {
char *text;
int hl_id;
} SignTextAttrs;
/// Struct to hold the sign properties.
typedef struct sign {
char *sn_name; // name of sign
char *sn_icon; // name of pixmap
char *sn_text; // text used instead of pixmap
int sn_line_hl; // highlight ID for line
int sn_text_hl; // highlight ID for text
int sn_cul_hl; // highlight ID for text on current line when 'cursorline' is set
int sn_num_hl; // highlight ID for line number
} sign_T;
enum { SIGN_WIDTH = 2, }; ///< Number of display cells for a sign in the signcolumn
enum { SIGN_SHOW_MAX = 9, }; ///< Maximum number of signs shown on a single line
enum { SIGN_DEF_PRIO = 10, }; ///< Default sign highlight priority
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