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#ifndef NVIM_TYPES_H
#define NVIM_TYPES_H

#include <stdint.h>

// dummy to pass an ACL to a function
typedef void *vim_acl_T;

// Shorthand for unsigned variables. Many systems, but not all, have u_char
// already defined, so we use char_u to avoid trouble.
typedef unsigned char char_u;

// Can hold one decoded UTF-8 character.
typedef uint32_t u8char_T;

typedef struct expand expand_T;

#define MAX_MCO        6                 // maximum value for 'maxcombine'


// The characters and attributes cached for the screen.
typedef char_u schar_T[(MAX_MCO+1) * 4 + 1];
typedef int16_t sattr_T;

// TODO(bfredl): find me a good home
typedef int GridHandle;
typedef struct {
  GridHandle handle;

  schar_T  *ScreenLines;
  sattr_T  *ScreenAttrs;
  unsigned *LineOffset;
  char_u   *LineWraps;

  // the size of the allocated grid
  int Rows;
  int Columns;

  // offsets for the grid relative to the screen
  int OffsetRow;
  int OffsetColumn;

  // the size expected to be allocated to the internal grid
  int internal_rows;
  int internal_columns;

  int was_resized;
} ScreenGrid;

#endif  // NVIM_TYPES_H