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path: root/src/nvim/ui_compositor.c
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// Compositor: merge floating grids with the main grid for display in
// TUI and non-multigrid UIs.
//
// Layer-based compositing: https://en.wikipedia.org/wiki/Digital_compositing

#include <assert.h>
#include <inttypes.h>
#include <limits.h>
#include <stdbool.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>

#include "klib/kvec.h"
#include "nvim/api/private/defs.h"
#include "nvim/ascii_defs.h"
#include "nvim/globals.h"
#include "nvim/grid.h"
#include "nvim/highlight.h"
#include "nvim/highlight_group.h"
#include "nvim/log.h"
#include "nvim/macros_defs.h"
#include "nvim/memory.h"
#include "nvim/message.h"
#include "nvim/option_vars.h"
#include "nvim/os/time.h"
#include "nvim/types_defs.h"
#include "nvim/ui.h"
#include "nvim/ui_compositor.h"

#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "ui_compositor.c.generated.h"
#endif

static int composed_uis = 0;
kvec_t(ScreenGrid *) layers = KV_INITIAL_VALUE;

static size_t bufsize = 0;
static schar_T *linebuf;
static sattr_T *attrbuf;

#ifndef NDEBUG
static int chk_width = 0, chk_height = 0;
#endif

static ScreenGrid *curgrid;

static bool valid_screen = true;
static int msg_current_row = INT_MAX;
static bool msg_was_scrolled = false;

static int msg_sep_row = -1;
static schar_T msg_sep_char = schar_from_ascii(' ');

static int dbghl_normal, dbghl_clear, dbghl_composed, dbghl_recompose;

void ui_comp_init(void)
{
  kv_push(layers, &default_grid);
  curgrid = &default_grid;
}

void ui_comp_syn_init(void)
{
  dbghl_normal = syn_check_group(S_LEN("RedrawDebugNormal"));
  dbghl_clear = syn_check_group(S_LEN("RedrawDebugClear"));
  dbghl_composed = syn_check_group(S_LEN("RedrawDebugComposed"));
  dbghl_recompose = syn_check_group(S_LEN("RedrawDebugRecompose"));
}

void ui_comp_attach(UI *ui)
{
  composed_uis++;
  ui->composed = true;
}

void ui_comp_detach(UI *ui)
{
  composed_uis--;
  if (composed_uis == 0) {
    XFREE_CLEAR(linebuf);
    XFREE_CLEAR(attrbuf);
    bufsize = 0;
  }
  ui->composed = false;
}

bool ui_comp_should_draw(void)
{
  return composed_uis != 0 && valid_screen;
}

/// Places `grid` at (col,row) position with (width * height) size.
/// Adds `grid` as the top layer if it is a new layer.
///
/// TODO(bfredl): later on the compositor should just use win_float_pos events,
/// though that will require slight event order adjustment: emit the win_pos
/// events in the beginning of update_screen(), rather than in ui_flush()
bool ui_comp_put_grid(ScreenGrid *grid, int row, int col, int height, int width, bool valid,
                      bool on_top)
{
  bool moved;

  grid->comp_height = height;
  grid->comp_width = width;
  if (grid->comp_index != 0) {
    moved = (row != grid->comp_row) || (col != grid->comp_col);
    if (ui_comp_should_draw()) {
      // Redraw the area covered by the old position, and is not covered
      // by the new position. Disable the grid so that compose_area() will not
      // use it.
      grid->comp_disabled = true;
      compose_area(grid->comp_row, row,
                   grid->comp_col, grid->comp_col + grid->cols);
      if (grid->comp_col < col) {
        compose_area(MAX(row, grid->comp_row),
                     MIN(row + height, grid->comp_row + grid->rows),
                     grid->comp_col, col);
      }
      if (col + width < grid->comp_col + grid->cols) {
        compose_area(MAX(row, grid->comp_row),
                     MIN(row + height, grid->comp_row + grid->rows),
                     col + width, grid->comp_col + grid->cols);
      }
      compose_area(row + height, grid->comp_row + grid->rows,
                   grid->comp_col, grid->comp_col + grid->cols);
      grid->comp_disabled = false;
    }
    grid->comp_row = row;
    grid->comp_col = col;
  } else {
    moved = true;
#ifndef NDEBUG
    for (size_t i = 0; i < kv_size(layers); i++) {
      if (kv_A(layers, i) == grid) {
        abort();
      }
    }
#endif

    size_t insert_at = kv_size(layers);
    while (insert_at > 0 && kv_A(layers, insert_at - 1)->zindex > grid->zindex) {
      insert_at--;
    }

    if (curwin && kv_A(layers, insert_at - 1) == &curwin->w_grid_alloc
        && kv_A(layers, insert_at - 1)->zindex == grid->zindex
        && !on_top) {
      insert_at--;
    }
    // not found: new grid
    kv_pushp(layers);
    for (size_t i = kv_size(layers) - 1; i > insert_at; i--) {
      kv_A(layers, i) = kv_A(layers, i - 1);
      kv_A(layers, i)->comp_index = i;
    }
    kv_A(layers, insert_at) = grid;

    grid->comp_row = row;
    grid->comp_col = col;
    grid->comp_index = insert_at;
  }
  if (moved && valid && ui_comp_should_draw()) {
    compose_area(grid->comp_row, grid->comp_row + grid->rows,
                 grid->comp_col, grid->comp_col + grid->cols);
  }
  return moved;
}

void ui_comp_remove_grid(ScreenGrid *grid)
{
  assert(grid != &default_grid);
  if (grid->comp_index == 0) {
    // grid wasn't present
    return;
  }

  if (curgrid == grid) {
    curgrid = &default_grid;
  }

  for (size_t i = grid->comp_index; i < kv_size(layers) - 1; i++) {
    kv_A(layers, i) = kv_A(layers, i + 1);
    kv_A(layers, i)->comp_index = i;
  }
  (void)kv_pop(layers);
  grid->comp_index = 0;

  // recompose the area under the grid
  // inefficient when being overlapped: only draw up to grid->comp_index
  ui_comp_compose_grid(grid);
}

bool ui_comp_set_grid(handle_T handle)
{
  if (curgrid->handle == handle) {
    return true;
  }
  ScreenGrid *grid = NULL;
  for (size_t i = 0; i < kv_size(layers); i++) {
    if (kv_A(layers, i)->handle == handle) {
      grid = kv_A(layers, i);
      break;
    }
  }
  if (grid != NULL) {
    curgrid = grid;
    return true;
  }
  return false;
}

void ui_comp_raise_grid(ScreenGrid *grid, size_t new_index)
{
  size_t old_index = grid->comp_index;
  for (size_t i = old_index; i < new_index; i++) {
    kv_A(layers, i) = kv_A(layers, i + 1);
    kv_A(layers, i)->comp_index = i;
  }
  kv_A(layers, new_index) = grid;
  grid->comp_index = new_index;
  for (size_t i = old_index; i < new_index; i++) {
    ScreenGrid *grid2 = kv_A(layers, i);
    int startcol = MAX(grid->comp_col, grid2->comp_col);
    int endcol = MIN(grid->comp_col + grid->cols,
                     grid2->comp_col + grid2->cols);
    compose_area(MAX(grid->comp_row, grid2->comp_row),
                 MIN(grid->comp_row + grid->rows, grid2->comp_row + grid2->rows),
                 startcol, endcol);
  }
}

void ui_comp_grid_cursor_goto(Integer grid_handle, Integer r, Integer c)
{
  if (!ui_comp_should_draw() || !ui_comp_set_grid((int)grid_handle)) {
    return;
  }
  int cursor_row = curgrid->comp_row + (int)r;
  int cursor_col = curgrid->comp_col + (int)c;

  // TODO(bfredl): maybe not the best time to do this, for efficiency we
  // should configure all grids before entering win_update()
  if (curgrid != &default_grid) {
    size_t new_index = kv_size(layers) - 1;

    while (new_index > 1 && kv_A(layers, new_index)->zindex > curgrid->zindex) {
      new_index--;
    }

    if (curgrid->comp_index < new_index) {
      ui_comp_raise_grid(curgrid, new_index);
    }
  }

  if (cursor_col >= default_grid.cols || cursor_row >= default_grid.rows) {
    // TODO(bfredl): this happens with 'writedelay', refactor?
    // abort();
    return;
  }
  ui_composed_call_grid_cursor_goto(1, cursor_row, cursor_col);
}

ScreenGrid *ui_comp_mouse_focus(int row, int col)
{
  for (ssize_t i = (ssize_t)kv_size(layers) - 1; i > 0; i--) {
    ScreenGrid *grid = kv_A(layers, i);
    if (grid->focusable
        && row >= grid->comp_row && row < grid->comp_row + grid->rows
        && col >= grid->comp_col && col < grid->comp_col + grid->cols) {
      return grid;
    }
  }
  return NULL;
}

/// Compute which grid is on top at supplied screen coordinates
ScreenGrid *ui_comp_get_grid_at_coord(int row, int col)
{
  for (ssize_t i = (ssize_t)kv_size(layers) - 1; i > 0; i--) {
    ScreenGrid *grid = kv_A(layers, i);
    if (row >= grid->comp_row && row < grid->comp_row + grid->rows
        && col >= grid->comp_col && col < grid->comp_col + grid->cols) {
      return grid;
    }
  }
  return &default_grid;
}

/// Baseline implementation. This is always correct, but we can sometimes
/// do something more efficient (where efficiency means smaller deltas to
/// the downstream UI.)
static void compose_line(Integer row, Integer startcol, Integer endcol, LineFlags flags)
{
  // If rightleft is set, startcol may be -1. In such cases, the assertions
  // will fail because no overlap is found. Adjust startcol to prevent it.
  startcol = MAX(startcol, 0);
  // in case we start on the right half of a double-width char, we need to
  // check the left half. But skip it in output if it wasn't doublewidth.
  int skipstart = 0, skipend = 0;
  if (startcol > 0 && (flags & kLineFlagInvalid)) {
    startcol--;
    skipstart = 1;
  }
  if (endcol < default_grid.cols && (flags & kLineFlagInvalid)) {
    endcol++;
    skipend = 1;
  }

  int col = (int)startcol;
  ScreenGrid *grid = NULL;
  schar_T *bg_line = &default_grid.chars[default_grid.line_offset[row]
                                         + (size_t)startcol];
  sattr_T *bg_attrs = &default_grid.attrs[default_grid.line_offset[row]
                                          + (size_t)startcol];

  while (col < endcol) {
    int until = 0;
    for (size_t i = 0; i < kv_size(layers); i++) {
      ScreenGrid *g = kv_A(layers, i);
      // compose_line may have been called after a shrinking operation but
      // before the resize has actually been applied. Therefore, we need to
      // first check to see if any grids have pending updates to width/height,
      // to ensure that we don't accidentally put any characters into `linebuf`
      // that have been invalidated.
      int grid_width = MIN(g->cols, g->comp_width);
      int grid_height = MIN(g->rows, g->comp_height);
      if (g->comp_row > row || row >= g->comp_row + grid_height
          || g->comp_disabled) {
        continue;
      }
      if (g->comp_col <= col && col < g->comp_col + grid_width) {
        grid = g;
        until = g->comp_col + grid_width;
      } else if (g->comp_col > col) {
        until = MIN(until, g->comp_col);
      }
    }
    until = MIN(until, (int)endcol);

    assert(grid != NULL);
    assert(until > col);
    assert(until <= default_grid.cols);
    size_t n = (size_t)(until - col);

    if (row == msg_sep_row && grid->comp_index <= msg_grid.comp_index) {
      // TODO(bfredl): when we implement borders around floating windows, then
      // msgsep can just be a border "around" the message grid.
      grid = &msg_grid;
      sattr_T msg_sep_attr = (sattr_T)HL_ATTR(HLF_MSGSEP);
      for (int i = col; i < until; i++) {
        linebuf[i - startcol] = msg_sep_char;
        attrbuf[i - startcol] = msg_sep_attr;
      }
    } else {
      size_t off = grid->line_offset[row - grid->comp_row]
                   + (size_t)(col - grid->comp_col);
      memcpy(linebuf + (col - startcol), grid->chars + off, n * sizeof(*linebuf));
      memcpy(attrbuf + (col - startcol), grid->attrs + off, n * sizeof(*attrbuf));
      if (grid->comp_col + grid->cols > until
          && grid->chars[off + n] == NUL) {
        linebuf[until - 1 - startcol] = schar_from_ascii(' ');
        if (col == startcol && n == 1) {
          skipstart = 0;
        }
      }
    }

    // 'pumblend' and 'winblend'
    if (grid->blending) {
      int width;
      for (int i = col - (int)startcol; i < until - startcol; i += width) {
        width = 1;
        // negative space
        bool thru = linebuf[i] == schar_from_ascii(' ') && bg_line[i] != NUL;
        if (i + 1 < endcol - startcol && bg_line[i + 1] == NUL) {
          width = 2;
          thru &= linebuf[i + 1] == schar_from_ascii(' ');
        }
        attrbuf[i] = (sattr_T)hl_blend_attrs(bg_attrs[i], attrbuf[i], &thru);
        if (width == 2) {
          attrbuf[i + 1] = (sattr_T)hl_blend_attrs(bg_attrs[i + 1],
                                                   attrbuf[i + 1], &thru);
        }
        if (thru) {
          memcpy(linebuf + i, bg_line + i, (size_t)width * sizeof(linebuf[i]));
        }
      }
    }

    // Tricky: if overlap caused a doublewidth char to get cut-off, must
    // replace the visible half with a space.
    if (linebuf[col - startcol] == NUL) {
      linebuf[col - startcol] = schar_from_ascii(' ');
      if (col == endcol - 1) {
        skipend = 0;
      }
    } else if (col == startcol && n > 1 && linebuf[1] == NUL) {
      skipstart = 0;
    }

    col = until;
  }
  if (linebuf[endcol - startcol - 1] == NUL) {
    skipend = 0;
  }

  assert(endcol <= chk_width);
  assert(row < chk_height);

  if (!(grid && (grid == &default_grid || (grid->comp_col == 0 && grid->cols == Columns)))) {
    flags = flags & ~kLineFlagWrap;
  }

  for (int i = skipstart; i < (endcol - skipend) - startcol; i++) {
    if (attrbuf[i] < 0) {
      if (rdb_flags & RDB_INVALID) {
        abort();
      } else {
        attrbuf[i] = 0;
      }
    }
  }
  ui_composed_call_raw_line(1, row, startcol + skipstart,
                            endcol - skipend, endcol - skipend, 0, flags,
                            (const schar_T *)linebuf + skipstart,
                            (const sattr_T *)attrbuf + skipstart);
}

static void compose_debug(Integer startrow, Integer endrow, Integer startcol, Integer endcol,
                          int syn_id, bool delay)
{
  if (!(rdb_flags & RDB_COMPOSITOR) || startcol >= endcol) {
    return;
  }

  endrow = MIN(endrow, default_grid.rows);
  endcol = MIN(endcol, default_grid.cols);
  int attr = syn_id2attr(syn_id);

  if (delay) {
    debug_delay(endrow - startrow);
  }

  for (int row = (int)startrow; row < endrow; row++) {
    ui_composed_call_raw_line(1, row, startcol, startcol, endcol, attr, false,
                              (const schar_T *)linebuf,
                              (const sattr_T *)attrbuf);
  }

  if (delay) {
    debug_delay(endrow - startrow);
  }
}

static void debug_delay(Integer lines)
{
  ui_call_flush();
  uint64_t wd = (uint64_t)llabs(p_wd);
  uint64_t factor = (uint64_t)MAX(MIN(lines, 5), 1);
  os_sleep(factor * wd);
}

static void compose_area(Integer startrow, Integer endrow, Integer startcol, Integer endcol)
{
  compose_debug(startrow, endrow, startcol, endcol, dbghl_recompose, true);
  endrow = MIN(endrow, default_grid.rows);
  endcol = MIN(endcol, default_grid.cols);
  if (endcol <= startcol) {
    return;
  }
  for (int r = (int)startrow; r < endrow; r++) {
    compose_line(r, startcol, endcol, kLineFlagInvalid);
  }
}

/// compose the area under the grid.
///
/// This is needed when some option affecting composition is changed,
/// such as 'pumblend' for popupmenu grid.
void ui_comp_compose_grid(ScreenGrid *grid)
{
  if (ui_comp_should_draw()) {
    compose_area(grid->comp_row, grid->comp_row + grid->rows,
                 grid->comp_col, grid->comp_col + grid->cols);
  }
}

void ui_comp_raw_line(Integer grid, Integer row, Integer startcol, Integer endcol, Integer clearcol,
                      Integer clearattr, LineFlags flags, const schar_T *chunk,
                      const sattr_T *attrs)
{
  if (!ui_comp_should_draw() || !ui_comp_set_grid((int)grid)) {
    return;
  }

  row += curgrid->comp_row;
  startcol += curgrid->comp_col;
  endcol += curgrid->comp_col;
  clearcol += curgrid->comp_col;
  if (curgrid != &default_grid) {
    flags = flags & ~kLineFlagWrap;
  }

  assert(endcol <= clearcol);

  // TODO(bfredl): this should not really be necessary. But on some condition
  // when resizing nvim, a window will be attempted to be drawn on the older
  // and possibly larger global screen size.
  if (row >= default_grid.rows) {
    DLOG("compositor: invalid row %" PRId64 " on grid %" PRId64, row, grid);
    return;
  }
  if (clearcol > default_grid.cols) {
    DLOG("compositor: invalid last column %" PRId64 " on grid %" PRId64,
         clearcol, grid);
    if (startcol >= default_grid.cols) {
      return;
    }
    clearcol = default_grid.cols;
    endcol = MIN(endcol, clearcol);
  }

  bool covered = curgrid_covered_above((int)row);
  // TODO(bfredl): eventually should just fix compose_line to respect clearing
  // and optimize it for uncovered lines.
  if (flags & kLineFlagInvalid || covered || curgrid->blending) {
    compose_debug(row, row + 1, startcol, clearcol, dbghl_composed, true);
    compose_line(row, startcol, clearcol, flags);
  } else {
    compose_debug(row, row + 1, startcol, endcol, dbghl_normal, endcol >= clearcol);
    compose_debug(row, row + 1, endcol, clearcol, dbghl_clear, true);
#ifndef NDEBUG
    for (int i = 0; i < endcol - startcol; i++) {
      assert(attrs[i] >= 0);
    }
#endif
    ui_composed_call_raw_line(1, row, startcol, endcol, clearcol, clearattr,
                              flags, chunk, attrs);
  }
}

/// The screen is invalid and will soon be cleared
///
/// Don't redraw floats until screen is cleared
bool ui_comp_set_screen_valid(bool valid)
{
  bool old_val = valid_screen;
  valid_screen = valid;
  if (!valid) {
    msg_sep_row = -1;
  }
  return old_val;
}

void ui_comp_msg_set_pos(Integer grid, Integer row, Boolean scrolled, String sep_char)
{
  msg_grid.comp_row = (int)row;
  if (scrolled && row > 0) {
    msg_sep_row = (int)row - 1;
    if (sep_char.data) {
      msg_sep_char = schar_from_buf(sep_char.data, sep_char.size);
    }
  } else {
    msg_sep_row = -1;
  }

  if (row > msg_current_row && ui_comp_should_draw()) {
    compose_area(MAX(msg_current_row - 1, 0), row, 0, default_grid.cols);
  } else if (row < msg_current_row && ui_comp_should_draw()
             && (msg_current_row < Rows || (scrolled && !msg_was_scrolled))) {
    int delta = msg_current_row - (int)row;
    if (msg_grid.blending) {
      int first_row = MAX((int)row - (scrolled ? 1 : 0), 0);
      compose_area(first_row, Rows - delta, 0, Columns);
    } else {
      // scroll separator together with message text
      int first_row = MAX((int)row - (msg_was_scrolled ? 1 : 0), 0);
      ui_composed_call_grid_scroll(1, first_row, Rows, 0, Columns, delta, 0);
      if (scrolled && !msg_was_scrolled && row > 0) {
        compose_area(row - 1, row, 0, Columns);
      }
    }
  }

  msg_current_row = (int)row;
  msg_was_scrolled = scrolled;
}

/// check if curgrid is covered on row or above
///
/// TODO(bfredl): currently this only handles message row
static bool curgrid_covered_above(int row)
{
  bool above_msg = (kv_A(layers, kv_size(layers) - 1) == &msg_grid
                    && row < msg_current_row - (msg_was_scrolled ? 1 : 0));
  return kv_size(layers) - (above_msg ? 1 : 0) > curgrid->comp_index + 1;
}

void ui_comp_grid_scroll(Integer grid, Integer top, Integer bot, Integer left, Integer right,
                         Integer rows, Integer cols)
{
  if (!ui_comp_should_draw() || !ui_comp_set_grid((int)grid)) {
    return;
  }
  top += curgrid->comp_row;
  bot += curgrid->comp_row;
  left += curgrid->comp_col;
  right += curgrid->comp_col;
  bool covered = curgrid_covered_above((int)(bot - MAX(rows, 0)));

  if (covered || curgrid->blending) {
    // TODO(bfredl):
    // 1. check if rectangles actually overlap
    // 2. calculate subareas that can scroll.
    compose_debug(top, bot, left, right, dbghl_recompose, true);
    for (int r = (int)(top + MAX(-rows, 0)); r < bot - MAX(rows, 0); r++) {
      // TODO(bfredl): workaround for win_update() performing two scrolls in a
      // row, where the latter might scroll invalid space created by the first.
      // ideally win_update() should keep track of this itself and not scroll
      // the invalid space.
      if (curgrid->attrs[curgrid->line_offset[r - curgrid->comp_row]
                         + (size_t)left - (size_t)curgrid->comp_col] >= 0) {
        compose_line(r, left, right, 0);
      }
    }
  } else {
    ui_composed_call_grid_scroll(1, top, bot, left, right, rows, cols);
    if (rdb_flags & RDB_COMPOSITOR) {
      debug_delay(2);
    }
  }
}

void ui_comp_grid_resize(Integer grid, Integer width, Integer height)
{
  if (grid == 1) {
    ui_composed_call_grid_resize(1, width, height);
#ifndef NDEBUG
    chk_width = (int)width;
    chk_height = (int)height;
#endif
    size_t new_bufsize = (size_t)width;
    if (bufsize != new_bufsize) {
      xfree(linebuf);
      xfree(attrbuf);
      linebuf = xmalloc(new_bufsize * sizeof(*linebuf));
      attrbuf = xmalloc(new_bufsize * sizeof(*attrbuf));
      bufsize = new_bufsize;
    }
  }
}