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author | Nicholas Marriott <nicholas.marriott@gmail.com> | 2008-06-14 16:47:20 +0000 |
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committer | Nicholas Marriott <nicholas.marriott@gmail.com> | 2008-06-14 16:47:20 +0000 |
commit | 0f403474aaf0f4aa4475ef6095d1ab420ebfed60 (patch) | |
tree | 2a51f3a931cfa23f39b2f737dd682ddc0e03611a /tmux.h | |
parent | 62d7ad2690c0f72f06195351aa50e3fe037f456a (diff) | |
download | rtmux-0f403474aaf0f4aa4475ef6095d1ab420ebfed60.tar.gz rtmux-0f403474aaf0f4aa4475ef6095d1ab420ebfed60.tar.bz2 rtmux-0f403474aaf0f4aa4475ef6095d1ab420ebfed60.zip |
New window options: force-width and force-height. This will force a window to
an arbitrary width and height (0 for the default unlimited). This is neat for
emacs which doesn't have a sensible way to force hard wrapping at 80
columns. Also, don't try to be clever and use clr_eol when redrawing the
whole screen, it causes trouble since the redraw functions are used to draw
the blank areas too.
Diffstat (limited to 'tmux.h')
-rw-r--r-- | tmux.h | 10 |
1 files changed, 6 insertions, 4 deletions
@@ -1,4 +1,4 @@ -/* $Id: tmux.h,v 1.140 2008-06-14 12:05:06 nicm Exp $ */ +/* $Id: tmux.h,v 1.141 2008-06-14 16:47:20 nicm Exp $ */ /* * Copyright (c) 2007 Nicholas Marriott <nicm@users.sourceforge.net> @@ -529,6 +529,9 @@ struct window { #define WINDOW_MONITOR 0x8 #define WINDOW_AGGRESSIVE 0x10 + u_int limitx; + u_int limity; + struct screen *screen; struct screen base; @@ -918,9 +921,7 @@ void server_status_window(struct window *); void printflike2 server_write_message(struct client *, const char *, ...); /* status.c */ -void status_write_client(struct client *); -void status_write_session(struct session *); -void status_write_window(struct window *); +void status_redraw(struct client *c); /* resize.c */ void recalculate_sizes(void); @@ -1005,6 +1006,7 @@ void screen_redraw_cell(struct screen_redraw_ctx *, u_int, u_int); void screen_redraw_area( struct screen_redraw_ctx *, u_int, u_int, u_int, u_int); void screen_redraw_lines(struct screen_redraw_ctx *, u_int, u_int); +void screen_redraw_columns(struct screen_redraw_ctx *, u_int, u_int); /* screen.c */ const char *screen_colourstring(u_char); |