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author | Nicholas Marriott <nicm@openbsd.org> | 2011-03-27 20:27:26 +0000 |
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committer | Nicholas Marriott <nicm@openbsd.org> | 2011-03-27 20:27:26 +0000 |
commit | 808502ac3d86193d9a371728b2ea2055100c76c3 (patch) | |
tree | 18ba306e7e15c1a0a04108bc139a0938cd4ce96e /tmux.h | |
parent | d74e5bffbad33df742749b5983479dc2cfac273b (diff) | |
download | rtmux-808502ac3d86193d9a371728b2ea2055100c76c3.tar.gz rtmux-808502ac3d86193d9a371728b2ea2055100c76c3.tar.bz2 rtmux-808502ac3d86193d9a371728b2ea2055100c76c3.zip |
Give each pane created in a tmux server a unique id (starting from 0),
put it in the TMUX_PANE environment variable and accept it as a
target. Suggested by and with testing and tweaks from Ben Boeckel.
Diffstat (limited to 'tmux.h')
-rw-r--r-- | tmux.h | 8 |
1 files changed, 8 insertions, 0 deletions
@@ -779,6 +779,8 @@ struct window_mode { /* Child window structure. */ struct window_pane { + u_int id; + struct window *window; struct layout_cell *layout_cell; @@ -821,8 +823,10 @@ struct window_pane { void *modedata; TAILQ_ENTRY(window_pane) entry; + RB_ENTRY(window_pane) tree_entry; }; TAILQ_HEAD(window_panes, window_pane); +RB_HEAD(window_pane_tree, window_pane); /* Window structure. */ struct window { @@ -1825,8 +1829,11 @@ int screen_check_selection(struct screen *, u_int, u_int); /* window.c */ extern struct windows windows; +extern struct window_pane_tree all_window_panes; int winlink_cmp(struct winlink *, struct winlink *); RB_PROTOTYPE(winlinks, winlink, entry, winlink_cmp); +int window_pane_cmp(struct window_pane *, struct window_pane *); +RB_PROTOTYPE(window_pane_tree, window_pane, tree_entry, window_pane_cmp); struct winlink *winlink_find_by_index(struct winlinks *, int); struct winlink *winlink_find_by_window(struct winlinks *, struct window *); int winlink_next_index(struct winlinks *, int); @@ -1861,6 +1868,7 @@ struct window_pane *window_pane_previous_by_number(struct window *, u_int window_pane_index(struct window *, struct window_pane *); u_int window_count_panes(struct window *); void window_destroy_panes(struct window *); +struct window_pane *window_pane_find_by_id(u_int); struct window_pane *window_pane_create(struct window *, u_int, u_int, u_int); void window_pane_destroy(struct window_pane *); int window_pane_spawn(struct window_pane *, const char *, |