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| author | Joshua Rahm <joshua.rahm@colorado.edu> | 2014-04-18 22:19:36 -0600 |
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| committer | Joshua Rahm <joshua.rahm@colorado.edu> | 2014-04-18 22:19:36 -0600 |
| commit | 0f408f531f8b569fe89fbd5d953833d9271e7764 (patch) | |
| tree | 382c77e4754f00cf96b0da92adf407dcbd810512 /README.txt | |
| parent | 9d0f1393c2ceba0cd1e236adf7e88c30b9547490 (diff) | |
| download | terralloc-0f408f531f8b569fe89fbd5d953833d9271e7764.tar.gz terralloc-0f408f531f8b569fe89fbd5d953833d9271e7764.tar.bz2 terralloc-0f408f531f8b569fe89fbd5d953833d9271e7764.zip | |
ready upload
Diffstat (limited to 'README.txt')
| -rw-r--r-- | README.txt | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/README.txt b/README.txt new file mode 100644 index 0000000..7c605f6 --- /dev/null +++ b/README.txt @@ -0,0 +1,9 @@ +This is still a work in progress, and I have not yet had time to bang around with tying to get it to compile on 12.04. A statically linked binary has been included (These things are getting big!) + +This program reads terrain.png and height.png to generate the terrain. You may edit these to your hearts content and look at the difference in the generated terrain. + +The water is still a work in progress. I am trying to get pseudo reflections to work and it is not being the best. + +Controls: + w,s,mouse - move + =/- - speed up time/slow down time |