| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | refactored drawing routines | Joshua Rahm | 2014-04-19 |
| |\ | |||
| | * | fixed cpu hemorraging when there are no trees. Added svalbard map. | Joshua Rahm | 2014-04-19 |
| * | | refactored how the drawing sequence works | Joshua Rahm | 2014-04-19 |
| |/ | |||
| * | getting things to run | Joshua Rahm | 2014-04-18 |
| * | ready upload | Joshua Rahm | 2014-04-18 |
| * | fixed reflection | Joshua Rahm | 2014-04-18 |
| * | fixed reflection | Joshua Rahm | 2014-04-18 |
| * | starting tesselation shader | Joshua Rahm | 2014-04-18 |
| * | starting tesselation shader | Joshua Rahm | 2014-04-18 |
| * | added real water | Joshua Rahm | 2014-04-17 |
| * | intiial commit | Joshua Rahm | 2014-04-04 |