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Final Projects for Advanced Graphics (2014). OpenGL terrain renderer written in Haskell.
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Age
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run ormolu formatter
HEAD
master
Josh Rahm
2022-12-03
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Merge remote-tracking branch 'origin/snow'
Josh Rahm
2022-12-03
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added cheesey snow
Joshua Rahm
2014-04-29
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made first person motion work well with strafing. Added king of hill map.
Joshua Rahm
2014-04-27
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hacky first person stuff
Joshua Rahm
2014-04-27
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Figured out what the problem was and fixed it.
Josh Rahm
2022-12-03
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Start reviving this ancient project. (It's pretty cool).
Josh Rahm
2022-12-03
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/
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added more documentation. No more floating trees. added tree color variation
Joshua Rahm
2014-04-26
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started documentation
Joshua Rahm
2014-04-26
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have first person view
Joshua Rahm
2014-04-25
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Merge branch 'sun'
Joshua Rahm
2014-04-23
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added stuff for sun
Joshua Rahm
2014-04-22
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fixed most uniforms
Joshua Rahm
2014-04-22
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/
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ready upload
Joshua Rahm
2014-04-18
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fixed reflection
Joshua Rahm
2014-04-18
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starting tesselation shader
Joshua Rahm
2014-04-18
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added real water
Joshua Rahm
2014-04-17
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intiial commit
Joshua Rahm
2014-04-04