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Diffstat (limited to 'ark/include/world.h')
| -rw-r--r-- | ark/include/world.h | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/ark/include/world.h b/ark/include/world.h new file mode 100644 index 0000000..307608e --- /dev/null +++ b/ark/include/world.h @@ -0,0 +1,112 @@ +#ifndef _WORLD_H_ +#define _WORLD_H_ + +#include <dlfcn.h> +#include <linux/limits.h> +#include <pthread.h> +#include <stdint.h> +#include <wlr/types/wlr_input_device.h> +#include <wlr/types/wlr_keyboard.h> +#include <wlr/types/wlr_pointer.h> + +#include "world_exports.h" +#include "world_types.h" + +#define MAX_QUEUED_ACTIONS 8 + +typedef void *dlhandle_t; + +/* Opaque state for a world. Not to be touched by the harness (not that it + * really can be.) */ + +struct WORLD; +/* This structure represents an action requested by the world for the harness. + */ +typedef struct { + int (*action)(struct WORLD *requester, void *arg); + void (*arg_dtor)(void *arg); + union { + void *ptr_arg; + int int_arg; + char *str_arg; + }; +} requested_action_t; + +/* + * Structure for the world. + */ +typedef struct WORLD { + /* The argc this world is loaded with. Typically the argc from main(). */ + int argc; + + /* The argv this world is loaded with. Typically the argv from main(). */ + char **argv; + + /* Filename the world is loaded from. */ + char filename[PATH_MAX]; + + /* Opaque state of this world. The state is usually some kind of pointer to + * the world state, but all the harness knows is the opaque state is a + * pointer-sized piece of data. + * + * This opaque state is used in a linear pattern where the handlers take the + * opaque state, maybe operate on it, and return a new opaque state, which is + * then passed to the next handler, etc. It is on the world to properly + * manager the memory for this state and to destroy it upon teardown. + * + * It's guaranteed that this state is used linearly, meaning the harness gives + * up all ownership to it once passed into a handler. */ + opqst_t state; + + /* This world's lock. This avoids potential issues with multiple threads + * trying to change the opaque state at once which can lead to undesireable + * outcomes. */ + pthread_mutex_t lock; + + /** Set to not-zero if this world is initialized, otherwise set to zero. */ + int initialized; + + /* The handle to the shared library. */ + dlhandle_t library_handle; + + /* Pointer to the world name. This is in the shared library and a + * null-terminated string. If the library does not have a world name, this + * will be NULL. */ + const char *world_name; + + /* World function table populated by the runtime loader. */ +#define WORLD_FN_PTR(ret, name, args) ret(*name) args; + ARKWORLD_EXPORTS(WORLD_FN_PTR) +#undef WORLD_FN_PTR + + /* List of requested actions by the world. Right now there is a maximum of 8 + * allowed at one time. That should be plenty. The actions should be flushed + * after each call to a handler anyway. */ + size_t n_requested_actions; + requested_action_t requested_actions[MAX_QUEUED_ACTIONS]; +} world_t; + +/* Reloads the world. This tears down the existing world, marshals the state + * for it and reloads it. + * + * This function will call dlclose on the world's library handle. + */ +int world_hot_reload(int argc, char **argv, const char *filepath, + world_t *world); + +/* + * Like hot-reload, but uses the same parameters the world was originally + * loaded with. + */ +int world_hot_reload_same_state(world_t *world); + +/* Starts a world in a cold state. Called after load_world_from_file. */ +void world_cold_start(world_t *world); + +/* Reads a world from a filename. */ +int load_world_from_file(int argc, char **argv, const char *filename, + world_t *world); + +void world_run_requested_actions(world_t *world); + +#endif /* _WORLD_H_ */ |