aboutsummaryrefslogtreecommitdiff
path: root/ark/include/world.h
diff options
context:
space:
mode:
Diffstat (limited to 'ark/include/world.h')
-rw-r--r--ark/include/world.h112
1 files changed, 112 insertions, 0 deletions
diff --git a/ark/include/world.h b/ark/include/world.h
new file mode 100644
index 0000000..307608e
--- /dev/null
+++ b/ark/include/world.h
@@ -0,0 +1,112 @@
+#ifndef _WORLD_H_
+#define _WORLD_H_
+
+#include <dlfcn.h>
+#include <linux/limits.h>
+#include <pthread.h>
+#include <stdint.h>
+#include <wlr/types/wlr_input_device.h>
+#include <wlr/types/wlr_keyboard.h>
+#include <wlr/types/wlr_pointer.h>
+
+#include "world_exports.h"
+#include "world_types.h"
+
+#define MAX_QUEUED_ACTIONS 8
+
+typedef void *dlhandle_t;
+
+/* Opaque state for a world. Not to be touched by the harness (not that it
+ * really can be.) */
+
+struct WORLD;
+/* This structure represents an action requested by the world for the harness.
+ */
+typedef struct {
+ int (*action)(struct WORLD *requester, void *arg);
+ void (*arg_dtor)(void *arg);
+ union {
+ void *ptr_arg;
+ int int_arg;
+ char *str_arg;
+ };
+} requested_action_t;
+
+/*
+ * Structure for the world.
+ */
+typedef struct WORLD {
+ /* The argc this world is loaded with. Typically the argc from main(). */
+ int argc;
+
+ /* The argv this world is loaded with. Typically the argv from main(). */
+ char **argv;
+
+ /* Filename the world is loaded from. */
+ char filename[PATH_MAX];
+
+ /* Opaque state of this world. The state is usually some kind of pointer to
+ * the world state, but all the harness knows is the opaque state is a
+ * pointer-sized piece of data.
+ *
+ * This opaque state is used in a linear pattern where the handlers take the
+ * opaque state, maybe operate on it, and return a new opaque state, which is
+ * then passed to the next handler, etc. It is on the world to properly
+ * manager the memory for this state and to destroy it upon teardown.
+ *
+ * It's guaranteed that this state is used linearly, meaning the harness gives
+ * up all ownership to it once passed into a handler. */
+ opqst_t state;
+
+ /* This world's lock. This avoids potential issues with multiple threads
+ * trying to change the opaque state at once which can lead to undesireable
+ * outcomes. */
+ pthread_mutex_t lock;
+
+ /** Set to not-zero if this world is initialized, otherwise set to zero. */
+ int initialized;
+
+ /* The handle to the shared library. */
+ dlhandle_t library_handle;
+
+ /* Pointer to the world name. This is in the shared library and a
+ * null-terminated string. If the library does not have a world name, this
+ * will be NULL. */
+ const char *world_name;
+
+ /* World function table populated by the runtime loader. */
+#define WORLD_FN_PTR(ret, name, args) ret(*name) args;
+ ARKWORLD_EXPORTS(WORLD_FN_PTR)
+#undef WORLD_FN_PTR
+
+ /* List of requested actions by the world. Right now there is a maximum of 8
+ * allowed at one time. That should be plenty. The actions should be flushed
+ * after each call to a handler anyway. */
+ size_t n_requested_actions;
+ requested_action_t requested_actions[MAX_QUEUED_ACTIONS];
+} world_t;
+
+/* Reloads the world. This tears down the existing world, marshals the state
+ * for it and reloads it.
+ *
+ * This function will call dlclose on the world's library handle.
+ */
+int world_hot_reload(int argc, char **argv, const char *filepath,
+ world_t *world);
+
+/*
+ * Like hot-reload, but uses the same parameters the world was originally
+ * loaded with.
+ */
+int world_hot_reload_same_state(world_t *world);
+
+/* Starts a world in a cold state. Called after load_world_from_file. */
+void world_cold_start(world_t *world);
+
+/* Reads a world from a filename. */
+int load_world_from_file(int argc, char **argv, const char *filename,
+ world_t *world);
+
+void world_run_requested_actions(world_t *world);
+
+#endif /* _WORLD_H_ */