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authordundargoc <33953936+dundargoc@users.noreply.github.com>2023-09-04 00:00:26 +0200
committerGitHub <noreply@github.com>2023-09-04 00:00:26 +0200
commitc50951a4d0cf480aa138a2ed2bd2deedebeb0dec (patch)
treee679e3a76da94dc11bbe5d6c051ea3af6c6fbb69 /cmake/WindowsDllCopy.cmake
parentaf899971b90426853313ab6b1f3b78a3dac8262a (diff)
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build: various fixes
- simplify lua interpreter search - fix incorrect variable name in BuildLua.cmake - build PUC Lua with -O2 - silence non-mandatory find_package search for libuv - simplify Find modules - Prefer using the explicitly set CI_BUILD over relying on the environment variable "CI".
Diffstat (limited to 'cmake/WindowsDllCopy.cmake')
-rw-r--r--cmake/WindowsDllCopy.cmake2
1 files changed, 1 insertions, 1 deletions
diff --git a/cmake/WindowsDllCopy.cmake b/cmake/WindowsDllCopy.cmake
index b51e66e5cc..c972d88f57 100644
--- a/cmake/WindowsDllCopy.cmake
+++ b/cmake/WindowsDllCopy.cmake
@@ -23,7 +23,7 @@ foreach(DLL_NAME ${DLLS})
message(FATAL_ERROR "Unable to find dependency ${DLL_NAME}")
endif()
- if($ENV{CI} MATCHES "true")
+ if(CI_BUILD)
message("Copying ${DLL_NAME} to ${DST}")
endif()
execute_process(COMMAND ${CMAKE_COMMAND} -E copy ${DLL_PATH} ${DST})