// This is an open source non-commercial project. Dear PVS-Studio, please check
// it. PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com
#include <lauxlib.h>
#include <lua.h>
#include <lualib.h>
#include "luv/luv.h"
#include "nvim/api/private/defs.h"
#include "nvim/api/private/helpers.h"
#include "nvim/api/vim.h"
#include "nvim/ascii.h"
#include "nvim/assert.h"
#include "nvim/buffer_defs.h"
#include "nvim/change.h"
#include "nvim/cursor.h"
#include "nvim/eval/userfunc.h"
#include "nvim/event/loop.h"
#include "nvim/event/time.h"
#include "nvim/ex_cmds2.h"
#include "nvim/ex_docmd.h"
#include "nvim/ex_getln.h"
#include "nvim/extmark.h"
#include "nvim/func_attr.h"
#include "nvim/garray.h"
#include "nvim/getchar.h"
#include "nvim/lua/converter.h"
#include "nvim/lua/executor.h"
#include "nvim/lua/stdlib.h"
#include "nvim/lua/treesitter.h"
#include "nvim/macros.h"
#include "nvim/map.h"
#include "nvim/memline.h"
#include "nvim/message.h"
#include "nvim/msgpack_rpc/channel.h"
#include "nvim/os/os.h"
#include "nvim/screen.h"
#include "nvim/undo.h"
#include "nvim/version.h"
#include "nvim/vim.h"
static int in_fast_callback = 0;
// Initialized in nlua_init().
static lua_State *global_lstate = NULL;
typedef struct {
Error err;
String lua_err_str;
} LuaError;
#ifdef INCLUDE_GENERATED_DECLARATIONS
# include "lua/executor.c.generated.h"
# include "lua/vim_module.generated.h"
#endif
#define PUSH_ALL_TYPVALS(lstate, args, argcount, special) \
for (int i = 0; i < argcount; i++) { \
if (args[i].v_type == VAR_UNKNOWN) { \
lua_pushnil(lstate); \
} else { \
nlua_push_typval(lstate, &args[i], special); \
} \
}
#if __has_feature(address_sanitizer)
static PMap(handle_T) nlua_ref_markers = MAP_INIT;
static bool nlua_track_refs = false;
# define NLUA_TRACK_REFS
#endif
/// Convert lua error into a Vim error message
///
/// @param lstate Lua interpreter state.
/// @param[in] msg Message base, must contain one `%s`.
static void nlua_error(lua_State *const lstate, const char *const msg)
FUNC_ATTR_NONNULL_ALL
{
size_t len;
const char *const str = lua_tolstring(lstate, -1, &len);
msg_ext_set_kind("lua_error");
semsg_multiline(msg, (int)len, str);
lua_pop(lstate, 1);
}
/// Like lua_pcall, but use debug.traceback as errfunc.
///
/// @param lstate Lua interpreter state
/// @param[in] nargs Number of arguments expected by the function being called.
/// @param[in] nresults Number of results the function returns.
static int nlua_pcall(lua_State *lstate, int nargs, int nresults)
{
lua_getglobal(lstate, "debug"
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