Commit message (Expand) | Author | Age | |
---|---|---|---|
* | Simplify text shader | M. Stoeckl | 2019-02-04 |
* | Add color option to visual bell | Christian Duerr | 2018-12-17 |
* | Fix solid background color opacity (#847) | Joe Wilm | 2017-10-21 |
* | Add background_opacity option to set terminal transparency (#331) | Gabriel Martinez | 2017-08-20 |
* | Add visual bell support | Mark Andrus Roberts | 2017-02-07 |
* | Live shader reloading is now a feature | Joe Wilm | 2016-10-27 |
* | Add license header to glsl files | Joe Wilm | 2016-06-29 |
* | Add support for drawing background colors | Joe Wilm | 2016-06-06 |
* | Refactor Instanced Drawing to use Vertex Arrays | Joe Wilm | 2016-06-06 |
* | Optimize Rendering with batched draw calls | Joe Wilm | 2016-06-04 |
* | Initial support for Terminal Emulation (woo!) | Joe Wilm | 2016-06-02 |
* | Correct sub-pixel font rendering with OpenGL | Joe Wilm | 2016-05-20 |
* | Use subpixel font rendering | Joe Wilm | 2016-04-11 |
* | Bit of cleanup | Joe Wilm | 2016-02-24 |
* | Fragment shader supplies color correctly | Joe Wilm | 2016-02-24 |
* | Render the letter J | Joe Wilm | 2016-02-23 |