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My custom-patched version of alacritty.
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renderer
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mod.rs
Commit message (
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Author
Age
*
Add support for drawing background colors
Joe Wilm
2016-06-06
*
Support dynamic character loading
Joe Wilm
2016-06-06
*
Batching flushes on texture change
Joe Wilm
2016-06-06
*
Refactor Instanced Drawing to use Vertex Arrays
Joe Wilm
2016-06-06
*
Optimize Rendering with batched draw calls
Joe Wilm
2016-06-04
*
Add iterator methods to Grid and Row types
Joe Wilm
2016-06-04
*
Optimize rendering
Joe Wilm
2016-06-04
*
Add live-reload for shaders
Joe Wilm
2016-06-04
*
render: cleanup active_tex handling
Joe Wilm
2016-06-03
*
Move debug timer
Joe Wilm
2016-06-03
*
Use texture atlas for glyphs
Joe Wilm
2016-06-02
*
Refactor renderer functions out of main.rs
Joe Wilm
2016-06-02
*
Initial support for Terminal Emulation (woo!)
Joe Wilm
2016-06-02
*
Add render time meter
Joe Wilm
2016-05-21
*
Correct sub-pixel font rendering with OpenGL
Joe Wilm
2016-05-20
*
Use subpixel font rendering
Joe Wilm
2016-04-11
*
Cleanup PackedVertex initialization
Joe Wilm
2016-02-27
*
Implement per vertex struct
Joe Wilm
2016-02-27
*
Organize buffer data into struct
Joe Wilm
2016-02-26
*
Move rendering stuff into renderer mod
Joe Wilm
2016-02-25