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authorGregory Anders <8965202+gpanders@users.noreply.github.com>2022-12-08 09:22:57 -0700
committerGitHub <noreply@github.com>2022-12-08 09:22:57 -0700
commitd44699800cd0dbf14fb45476c13b6cc3c993b5c7 (patch)
tree378964d4739148359b3e78133fd8dc97d866cecb /runtime/lua/vim
parent35767769036671d5ce562f53cae574f9c66e4bb2 (diff)
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feat(treesitter): add vim.treesitter.show_tree() (#21322)
Add a "show_tree" function to view a textual representation of the nodes in a language tree in a window. Moving the cursor in the window highlights the corresponding text in the source buffer, and moving the cursor in the source buffer highlights the corresponding nodes in the window.
Diffstat (limited to 'runtime/lua/vim')
-rw-r--r--runtime/lua/vim/treesitter.lua195
-rw-r--r--runtime/lua/vim/treesitter/languagetree.lua4
-rw-r--r--runtime/lua/vim/treesitter/playground.lua184
3 files changed, 381 insertions, 2 deletions
diff --git a/runtime/lua/vim/treesitter.lua b/runtime/lua/vim/treesitter.lua
index 0603ddb421..5c9210cc2d 100644
--- a/runtime/lua/vim/treesitter.lua
+++ b/runtime/lua/vim/treesitter.lua
@@ -277,7 +277,7 @@ end
---@param opts table Optional keyword arguments:
--- - ignore_injections boolean Ignore injected languages (default true)
---
----@return userdata |tsnode| under the cursor
+---@return userdata|nil |tsnode| under the cursor
function M.get_node_at_pos(bufnr, row, col, opts)
if bufnr == 0 then
bufnr = a.nvim_get_current_buf()
@@ -347,4 +347,197 @@ function M.stop(bufnr)
vim.bo[bufnr].syntax = 'on'
end
+--- Open a window that displays a textual representation of the nodes in the language tree.
+---
+--- While in the window, press "a" to toggle display of anonymous nodes, "I" to toggle the
+--- display of the source language of each node, and press <Enter> to jump to the node under the
+--- cursor in the source buffer.
+---
+---@param opts table|nil Optional options table with the following possible keys:
+--- - bufnr (number|nil): Buffer to draw the tree into. If omitted, a new
+--- buffer is created.
+--- - winid (number|nil): Window id to display the tree buffer in. If omitted,
+--- a new window is created with {command}.
+--- - command (string|nil): Vimscript command to create the window. Default
+--- value is "topleft 60vnew". Only used when {winid} is nil.
+--- - title (string|fun(bufnr:number):string|nil): Title of the window. If a
+--- function, it accepts the buffer number of the source buffer as its only
+--- argument and should return a string.
+function M.show_tree(opts)
+ vim.validate({
+ opts = { opts, 't', true },
+ })
+
+ local Playground = require('vim.treesitter.playground')
+ local buf = a.nvim_get_current_buf()
+ local win = a.nvim_get_current_win()
+ local pg = assert(Playground:new(buf))
+
+ opts = opts or {}
+
+ -- Close any existing playground window
+ if vim.b[buf].playground then
+ local w = vim.b[buf].playground
+ if a.nvim_win_is_valid(w) then
+ a.nvim_win_close(w, true)
+ end
+ end
+
+ local w = opts.winid
+ if not w then
+ vim.cmd(opts.command or 'topleft 60vnew')
+ w = a.nvim_get_current_win()
+ end
+
+ local b = opts.bufnr
+ if b then
+ a.nvim_win_set_buf(w, b)
+ else
+ b = a.nvim_win_get_buf(w)
+ end
+
+ vim.b[buf].playground = w
+
+ vim.wo[w].scrolloff = 5
+ vim.wo[w].wrap = false
+ vim.bo[b].buflisted = false
+ vim.bo[b].buftype = 'nofile'
+ vim.bo[b].bufhidden = 'wipe'
+
+ local title = opts.title
+ if not title then
+ local bufname = a.nvim_buf_get_name(buf)
+ title = string.format('Syntax tree for %s', vim.fn.fnamemodify(bufname, ':.'))
+ elseif type(title) == 'function' then
+ title = title(buf)
+ end
+
+ assert(type(title) == 'string', 'Window title must be a string')
+ a.nvim_buf_set_name(b, title)
+
+ pg:draw(b)
+
+ vim.fn.matchadd('Comment', '\\[[0-9:-]\\+\\]')
+ vim.fn.matchadd('String', '".*"')
+
+ a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1)
+ a.nvim_buf_set_keymap(b, 'n', '<CR>', '', {
+ desc = 'Jump to the node under the cursor in the source buffer',
+ callback = function()
+ local row = a.nvim_win_get_cursor(w)[1]
+ local pos = pg:get(row)
+ a.nvim_set_current_win(win)
+ a.nvim_win_set_cursor(win, { pos.lnum + 1, pos.col })
+ end,
+ })
+ a.nvim_buf_set_keymap(b, 'n', 'a', '', {
+ desc = 'Toggle anonymous nodes',
+ callback = function()
+ pg.opts.anon = not pg.opts.anon
+ pg:draw(b)
+ end,
+ })
+ a.nvim_buf_set_keymap(b, 'n', 'I', '', {
+ desc = 'Toggle language display',
+ callback = function()
+ pg.opts.lang = not pg.opts.lang
+ pg:draw(b)
+ end,
+ })
+
+ local group = a.nvim_create_augroup('treesitter/playground', {})
+
+ a.nvim_create_autocmd('CursorMoved', {
+ group = group,
+ buffer = b,
+ callback = function()
+ a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1)
+ local row = a.nvim_win_get_cursor(w)[1]
+ local pos = pg:get(row)
+ a.nvim_buf_set_extmark(buf, pg.ns, pos.lnum, pos.col, {
+ end_row = pos.end_lnum,
+ end_col = math.max(0, pos.end_col),
+ hl_group = 'Visual',
+ })
+ end,
+ })
+
+ a.nvim_create_autocmd('CursorMoved', {
+ group = group,
+ buffer = buf,
+ callback = function()
+ if not a.nvim_buf_is_loaded(b) then
+ return true
+ end
+
+ a.nvim_buf_clear_namespace(b, pg.ns, 0, -1)
+
+ local cursor = a.nvim_win_get_cursor(win)
+ local cursor_node =
+ M.get_node_at_pos(buf, cursor[1] - 1, cursor[2], { ignore_injections = false })
+ if not cursor_node then
+ return
+ end
+
+ local cursor_node_id = cursor_node:id()
+ for i, v in pg:iter() do
+ if v.id == cursor_node_id then
+ local start = v.depth
+ local end_col = start + #v.text
+ a.nvim_buf_set_extmark(b, pg.ns, i - 1, start, {
+ end_col = end_col,
+ hl_group = 'Visual',
+ })
+ a.nvim_win_set_cursor(w, { i, 0 })
+ break
+ end
+ end
+ end,
+ })
+
+ a.nvim_create_autocmd({ 'TextChanged', 'InsertLeave' }, {
+ group = group,
+ buffer = buf,
+ callback = function()
+ if not a.nvim_buf_is_loaded(b) then
+ return true
+ end
+
+ pg = assert(Playground:new(buf))
+ pg:draw(b)
+ end,
+ })
+
+ a.nvim_create_autocmd('BufLeave', {
+ group = group,
+ buffer = b,
+ callback = function()
+ a.nvim_buf_clear_namespace(buf, pg.ns, 0, -1)
+ end,
+ })
+
+ a.nvim_create_autocmd('BufLeave', {
+ group = group,
+ buffer = buf,
+ callback = function()
+ if not a.nvim_buf_is_loaded(b) then
+ return true
+ end
+
+ a.nvim_buf_clear_namespace(b, pg.ns, 0, -1)
+ end,
+ })
+
+ a.nvim_create_autocmd('BufHidden', {
+ group = group,
+ buffer = buf,
+ once = true,
+ callback = function()
+ if a.nvim_win_is_valid(w) then
+ a.nvim_win_close(w, true)
+ end
+ end,
+ })
+end
+
return M
diff --git a/runtime/lua/vim/treesitter/languagetree.lua b/runtime/lua/vim/treesitter/languagetree.lua
index e9d70c4204..a1e96f8ef2 100644
--- a/runtime/lua/vim/treesitter/languagetree.lua
+++ b/runtime/lua/vim/treesitter/languagetree.lua
@@ -608,7 +608,9 @@ end
---@return userdata|nil Found |tsnode|
function LanguageTree:named_node_for_range(range, opts)
local tree = self:tree_for_range(range, opts)
- return tree:root():named_descendant_for_range(unpack(range))
+ if tree then
+ return tree:root():named_descendant_for_range(unpack(range))
+ end
end
--- Gets the appropriate language that contains {range}.
diff --git a/runtime/lua/vim/treesitter/playground.lua b/runtime/lua/vim/treesitter/playground.lua
new file mode 100644
index 0000000000..325d303df5
--- /dev/null
+++ b/runtime/lua/vim/treesitter/playground.lua
@@ -0,0 +1,184 @@
+local api = vim.api
+
+local M = {}
+
+---@class Playground
+---@field opts table Options table with the following keys:
+--- - anon (boolean): If true, display anonymous nodes
+--- - lang (boolean): If true, display the language alongside each node
+---
+---@class Node
+---@field id number Node id
+---@field text string Node text
+---@field named boolean True if this is a named (non-anonymous) node
+---@field depth number Depth of the node within the tree
+---@field lnum number Beginning line number of this node in the source buffer
+---@field col number Beginning column number of this node in the source buffer
+---@field end_lnum number Final line number of this node in the source buffer
+---@field end_col number Final column number of this node in the source buffer
+---@field lang string Source language of this node
+
+--- Traverse all child nodes starting at {node}.
+---
+--- This is a recursive function. The {depth} parameter indicates the current recursion level.
+--- {lang} is a string indicating the language of the tree currently being traversed. Each traversed
+--- node is added to {tree}. When recursion completes, {tree} is an array of all nodes in the order
+--- they were visited.
+---
+--- {injections} is a table mapping node ids from the primary tree to language tree injections. Each
+--- injected language has a series of trees nested within the primary language's tree, and the root
+--- node of each of these trees is contained within a node in the primary tree. The {injections}
+--- table maps nodes in the primary tree to root nodes of injected trees.
+---
+---@param node userdata Starting node to begin traversal |tsnode|
+---@param depth number Current recursion depth
+---@param lang string Language of the tree currently being traversed
+---@param injections table Mapping of node ids to root nodes of injected language trees (see
+--- explanation above)
+---@param tree Node[] Output table containing a list of tables each representing a node in the tree
+---@private
+local function traverse(node, depth, lang, injections, tree)
+ local injection = injections[node:id()]
+ if injection then
+ traverse(injection.root, depth, injection.lang, injections, tree)
+ end
+
+ for child, field in node:iter_children() do
+ local type = child:type()
+ local lnum, col, end_lnum, end_col = child:range()
+ local named = child:named()
+ local text
+ if named then
+ if field then
+ text = string.format('%s: (%s)', field, type)
+ else
+ text = string.format('(%s)', type)
+ end
+ else
+ text = string.format('"%s"', type:gsub('\n', '\\n'))
+ end
+
+ table.insert(tree, {
+ id = child:id(),
+ text = text,
+ named = named,
+ depth = depth,
+ lnum = lnum,
+ col = col,
+ end_lnum = end_lnum,
+ end_col = end_col,
+ lang = lang,
+ })
+
+ traverse(child, depth + 1, lang, injections, tree)
+ end
+
+ return tree
+end
+
+--- Create a new Playground object.
+---
+---@param bufnr number Source buffer number
+---
+---@return Playground|nil
+---@return string|nil Error message, if any
+---
+---@private
+function M.new(self, bufnr)
+ local ok, parser = pcall(vim.treesitter.get_parser, bufnr or 0)
+ if not ok then
+ return nil, 'No parser available for the given buffer'
+ end
+
+ -- For each child tree (injected language), find the root of the tree and locate the node within
+ -- the primary tree that contains that root. Add a mapping from the node in the primary tree to
+ -- the root in the child tree to the {injections} table.
+ local root = parser:parse()[1]:root()
+ local injections = {}
+ parser:for_each_child(function(child, lang)
+ child:for_each_tree(function(tree)
+ local r = tree:root()
+ local node = root:named_descendant_for_range(r:range())
+ if node then
+ injections[node:id()] = {
+ lang = lang,
+ root = r,
+ }
+ end
+ end)
+ end)
+
+ local nodes = traverse(root, 0, parser:lang(), injections, {})
+
+ local named = {}
+ for _, v in ipairs(nodes) do
+ if v.named then
+ named[#named + 1] = v
+ end
+ end
+
+ local t = {
+ ns = api.nvim_create_namespace(''),
+ nodes = nodes,
+ named = named,
+ opts = {
+ anon = false,
+ lang = false,
+ },
+ }
+
+ setmetatable(t, self)
+ self.__index = self
+ return t
+end
+
+--- Write the contents of this Playground into {bufnr}.
+---
+---@param bufnr number Buffer number to write into.
+---@private
+function M.draw(self, bufnr)
+ vim.bo[bufnr].modifiable = true
+ local lines = {}
+ for _, item in self:iter() do
+ lines[#lines + 1] = table.concat({
+ string.rep(' ', item.depth),
+ item.text,
+ item.lnum == item.end_lnum
+ and string.format(' [%d:%d-%d]', item.lnum + 1, item.col + 1, item.end_col)
+ or string.format(
+ ' [%d:%d-%d:%d]',
+ item.lnum + 1,
+ item.col + 1,
+ item.end_lnum + 1,
+ item.end_col
+ ),
+ self.opts.lang and string.format(' %s', item.lang) or '',
+ })
+ end
+ api.nvim_buf_set_lines(bufnr, 0, -1, false, lines)
+ vim.bo[bufnr].modifiable = false
+end
+
+--- Get node {i} from this Playground object.
+---
+--- The node number is dependent on whether or not anonymous nodes are displayed.
+---
+---@param i number Node number to get
+---@return Node
+---@private
+function M.get(self, i)
+ local t = self.opts.anon and self.nodes or self.named
+ return t[i]
+end
+
+--- Iterate over all of the nodes in this Playground object.
+---
+---@return function Iterator over all nodes in this Playground
+---@return table
+---@return number
+---@private
+function M.iter(self)
+ return ipairs(self.opts.anon and self.nodes or self.named)
+end
+
+return M