diff options
author | Sean Dewar <seandewar@users.noreply.github.com> | 2024-01-17 14:47:40 +0000 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-01-17 14:47:40 +0000 |
commit | f5d59340a6e8a71fb766fbfbf796377d7d9e4c20 (patch) | |
tree | 9b2af5a88f098d9186ca6ca7490eba73cccf0d8d /scripts/gen_help_html.lua | |
parent | e855a80c72ed89815255bb6ff38bff27e58e523f (diff) | |
download | rneovim-f5d59340a6e8a71fb766fbfbf796377d7d9e4c20.tar.gz rneovim-f5d59340a6e8a71fb766fbfbf796377d7d9e4c20.tar.bz2 rneovim-f5d59340a6e8a71fb766fbfbf796377d7d9e4c20.zip |
vim-patch:9b03d3e75b42 (#27059)
Translate the Vim9 script Godot files to legacy.
`<scriptcmd>` is not ported yet, so replace it with `<Cmd>` and `<SID>`.
If it's ported, `<scriptcmd>call s:` can be used instead.
Includes changes from:
vim-patch:0daafaa7d99e (was partial, but is now pretty much fully ported)
vim-patch:9712ff1288f9
Co-authored-by: Maxim Kim <habamax@gmail.com>
Diffstat (limited to 'scripts/gen_help_html.lua')
0 files changed, 0 insertions, 0 deletions