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| author | Josh Rahm <joshuarahm@gmail.com> | 2022-12-03 01:03:52 -0700 |
|---|---|---|
| committer | Josh Rahm <joshuarahm@gmail.com> | 2022-12-03 01:03:52 -0700 |
| commit | 11fca081b1241e1915f357fa40baa3e97aceb823 (patch) | |
| tree | c0312c145d9133cef5e31b04a71bec050097f0f0 /Graphics/Rendering | |
| parent | 7dd8c59353167e84dab9e7a1afc16e2290b249e3 (diff) | |
| download | terralloc-11fca081b1241e1915f357fa40baa3e97aceb823.tar.gz terralloc-11fca081b1241e1915f357fa40baa3e97aceb823.tar.bz2 terralloc-11fca081b1241e1915f357fa40baa3e97aceb823.zip | |
Start reviving this ancient project. (It's pretty cool).
Got it to compile using Stack.
Skybox works, but nothing else really does. I think this is a problem
with how the program is interpreting the surface pixels when
calculating the map terrain and elevation.
I think some TLC is in order.
Diffstat (limited to 'Graphics/Rendering')
| -rw-r--r-- | Graphics/Rendering/HelpGL.hs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/Graphics/Rendering/HelpGL.hs b/Graphics/Rendering/HelpGL.hs index 3ea66eb..938147e 100644 --- a/Graphics/Rendering/HelpGL.hs +++ b/Graphics/Rendering/HelpGL.hs @@ -3,7 +3,6 @@ module Graphics.Rendering.HelpGL where import Graphics.Rendering.OpenGL as GL -import Graphics.Rendering.OpenGL.Raw.Core31 import Foreign.Ptr import Foreign.Marshal.Array |