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* refactored drawing routinesJoshua Rahm2014-04-19
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| * fixed cpu hemorraging when there are no trees. Added svalbard map.Joshua Rahm2014-04-19
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* | refactored how the drawing sequence worksJoshua Rahm2014-04-19
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* getting things to runJoshua Rahm2014-04-18
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* ready uploadJoshua Rahm2014-04-18
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* fixed reflectionJoshua Rahm2014-04-18
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* fixed reflectionJoshua Rahm2014-04-18
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* starting tesselation shaderJoshua Rahm2014-04-18
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* starting tesselation shaderJoshua Rahm2014-04-18
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* added real waterJoshua Rahm2014-04-17
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* intiial commitJoshua Rahm2014-04-04